Project Gotham Racing | |
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North American Xbox cover art
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Developer(s) | Bizarre Creations |
Publisher(s) | Microsoft |
Series | Project Gotham Racing |
Engine | Proprietary |
Platform(s) | Xbox |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 87.32% |
Metacritic | 85/100 |
Review scores | |
Publication | Score |
Edge | 8/10 |
EGM | 8.5/10 |
Eurogamer | 8/10 |
Game Informer | 8.5/10 |
GamePro | |
Game Revolution | B |
GameSpot | 8.1/10 |
GameSpy | 84% |
GameZone | 9/10 |
IGN | 8.8/10 |
OXM (US) | 9/10 |
Project Gotham Racing (PGR) is a racing game, the first in its series, developed by Bizarre Creations and published by Microsoft for the Xbox gaming console.
The first title in the franchise, Project Gotham Racing, is an Xbox launch title that quickly became the second best-selling game for the console after Halo: Combat Evolved. PGR is a spiritual successor to the Sega Dreamcast game Metropolis Street Racer. PGR is as of 12 July 2010 compatible with the Xbox 360 through a downloadable update.
PGR differs from most racing games in that winning a race does not necessarily mean the player advances to the next round; instead advancement in PGR requires both driving fast enough to meet the challenge set, and scoring enough Kudos points to advance. Kudos points are gained through the player's driving skills, such as power sliding around a corner at speed, or overtaking NPCs in the race. There are four world cities realistically recreated, including San Francisco, London, Tokyo and New York City.
By July 2006, Project Gotham Racing had sold 1.2 million copies and earned $44 million in the United States. Next Generation ranked it as the 43rd highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. Combined sales of Project Gotham Racing games reached 2.1 million units in the United States by July 2006.