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Prince of Persia (2008 video game)

Prince of Persia
Prince of Persia 2008 vg Box Art.jpg
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Director(s) Jean-Christophe Guyot
Producer(s) Bertrand Helias
Ben Mattes
Designer(s) Thomas Delbuguet
Kevin Guillemette
Programmer(s) Charles Jacob
Artist(s) Mickael Labat
Writer(s) Andrew Walsh
Composer(s) Stuart Chatwood
Inon Zur
Series Prince of Persia
Engine Scimitar
Platform(s) PlayStation 3
Xbox 360
Microsoft Windows
Mac OS X
Release date(s)
Genre(s) Action-adventure, hack and slash, platform
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings (PS3) 84.14%
(X360) 80.63%
(PC) 79.60%
Metacritic (PS3) 85/100
(PC) 82/100
(X360) 81/100
Review scores
Publication Score
Destructoid 9.5/10
Edge 5/10
EGM 8/10
Eurogamer 6/10
Game Informer 8.75/10
GamePro 5/5 stars
Game Revolution B
GameSpot 8/10
GameSpy 4.5/5 stars
GameTrailers 8.7/10
GameZone 9/10
(PC) 8.8/10
IGN (UK) 9.4/10
(US) 9.3/10
(AU) 8.7/10
OXM (US) 8/10
PC Gamer (US) 78%
The A.V. Club B−
Variety (favorable)

Prince of Persia is an action-adventure and platforming video game developed by Ubisoft Montreal and published by Ubisoft. It is part of the Prince of Persia franchise. The game was released in the United States on December 2, 2008 for PlayStation 3 and Xbox 360 and on December 9, 2008 for Microsoft Windows. It was later released on March 24, 2009 for Mac OS X via the Cider engine.

The game is set in ancient Persia, with a player-character whose name is not revealed in the game. He is accompanied by a woman named Elika, whom he met after a large sandstorm diverted him from his course and he ended up in a mysterious land. Players traverse many different environments using his acrobatic abilities to scale walls and even crawl on the ceilings. Throughout the journey, players combat various enemies as they attempt to cleanse the land of corruption. The game's storyline and setting borrowed some aspects from Zoroastrianism.

Prince of Persia revolves around gameplay mechanics that producer Ben Mattes identifies as "pillars" of the Prince of Persia series; an acrobatic hero exploring a Persian environment with a balanced mixture of acrobatics, combat, and puzzle-solving. The premise of Prince of Persia is that the player travels around the game world to heal specially designated spots of land. The player assumes the role of the acrobatic character, and is accompanied by the AI-controlled companion named Elika. The player can use the Prince character's acrobatic prowess, sword, and gauntlet, as well as magic from Elika to perform combat and acrobatic feats variously throughout the game.


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