Prince of Persia | |
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The logo for the 2008 Prince of Persia game.
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Genres |
Cinematic platformer Action-adventure |
Developers |
Brøderbund Red Orb Entertainment Avalanche Software Ubisoft Montreal Pipeworks Software Gameloft Ubisoft Quebec |
Publishers | Brøderbund The Learning Company Mattel Interactive Ubisoft Gameloft |
Creators | Jordan Mechner |
Platforms | Amiga, Android, Apple II, Atari ST, Dreamcast, FM Towns, Game Boy Advance, Game Boy Color, GameCube, iOS, Mac OS X, Microsoft Windows, Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Sega Genesis, Sega Master System, Super Nintendo Entertainment System, TurboGrafx-CD, Xbox, Xbox 360, Wii, JavaME |
Platform of origin | Apple II |
First release |
Prince of Persia October 3, 1989 |
Latest release |
Prince of Persia: The Shadow and the Flame (iOS) July 25, 2013 |
Prince of Persia Trilogy | |
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Official European cover art
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Developer(s) |
Ubisoft Sofia Ubisoft Montreal |
Publisher(s) | Ubisoft |
Designer(s) | Jordan Mechner |
Series | Prince of Persia |
Platform(s) | PlayStation 2, PlayStation 3 |
Release | |
Genre(s) | Action-adventure, Platform |
Mode(s) | Single-player |
Prince of Persia is a video game franchise created by Jordan Mechner, originally developed and published by Brøderbund, then The Learning Company, and currently Ubisoft. The franchise is built around a series of action-adventure games focused on various incarnations of the eponymous prince. The first game in the series was designed by Mechner after the success of his previous game with Brøderbund, Karateka. The title was successful enough to spawn two sequels: the series has been rebooted twice since its acquisition by Ubisoft, and has been successful enough to warrant a film adaptation, penned in part by Mechner and released by Walt Disney Pictures in 2010. Since its first remake of the "Prince of Persia", the series has seen eight sequels on more than 10 different gaming platforms, from the Game Boy Advance to the PlayStation 3.
Even though Mechner has been involved with the series in varying capacities throughout its history, the games themselves have been developed and published by several different companies. The first two games in the series, Prince of Persia and Prince of Persia 2: The Shadow and the Flame, were published by Brøderbund. Prince of Persia 3D, the first to use 3D computer graphics, was developed by Red Orb Entertainment and published by The Learning Company on PC, and developed by Avalanche Software and published by Mattel Interactive on Sega Dreamcast. French-based video game company Ubisoft began developing and publishing the series in 2003 with Prince of Persia: The Sands of Time, and so far have been the most prolific of any company in bringing out new games in the series.