Prince of Persia: The Two Thrones | |
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NTSC cover art
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Developer(s) |
Ubisoft Montreal Ubisoft Casablanca |
Publisher(s) | Ubisoft |
Director(s) | Jean-Christophe Guyot |
Producer(s) | Ben Mattes |
Designer(s) | Kevin Guillemette |
Programmer(s) | Charles Jacob |
Writer(s) |
Corey G. May Michael Wendschuh |
Composer(s) |
Stuart Chatwood Inon Zur |
Series | Prince of Persia |
Engine | Jade |
Platform(s) | PlayStation 2, GameCube, Xbox, PlayStation 3, Wii, PlayStation Portable, Mac OS X, Microsoft Windows |
Release |
PlayStation 2 Xbox, GameCube & PC Mobile
Rival Swords Wii & PSP |
Genre(s) | Action-adventure, Platform, hack and slash |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | (PS2) 86.45% (Xbox) 86.35% (GC) 85.25% (PC) 82.81% (Mobile) 82.40% (Wii) 71.22% (PSP) 70.44% |
Metacritic | (PS2) 85/100 (Xbox) 85/100 (PC) 85/100 (GC) 84/100 (PSP) 74/100 (Wii) 70/100 |
Review scores | |
Publication | Score |
Edge | 7/10 (Wii) 4/10 |
EGM | 8.5/10 |
Eurogamer | (Xbox) 8/10 (Wii) 6/10 |
Game Informer | 9.25/10 (Wii) 8.5/10 |
Game Revolution | B− |
GameSpot | 8.6/10 (PC) 8.4/10 (PSP) 8.1/10 (Mobile) 7.3/10 (Wii) 7.1/10 |
GameSpy |
(PSP & Wii) |
GameTrailers | 8.5/10 (Wii) 7.4/10 |
GameZone | (GC) 8.9/10 (PS2) 8.8/10 |
IGN | (PC) 9/10 8.8/10 (Mobile) 8/10 (Wii) 7.1/10 (PSP) 7/10 |
Nintendo Power | (GC) 9/10 (Wii) 7/10 |
OPM (US) | |
OXM (US) | 9/10 |
PC Gamer (US) | 73% |
The A.V. Club | A− |
Detroit Free Press |
Prince of Persia: The Two Thrones is an action-adventure video game developed and published by Ubisoft Montreal. It was released in December, 2005 in North America for the Xbox, Microsoft Windows, PlayStation 2, and the Nintendo GameCube. It was ported to the PlayStation Portable and Wii, under the title Prince of Persia: Rival Swords with the Wii version utilizing the motion-sensing functionality of its controller, while the PSP version added exclusive content. A remastered, high-definition version of The Two Thrones was released on the PlayStation Network for the PlayStation 3 on December 21, 2010.
The Two Thrones marked the third and final chapter for The Sands of Time saga.
The game is set after the events of Prince of Persia: Warrior Within, in which the Prince kills the Dahaka, saves Kaileena and prevents the Sands of Time from being created. Unlike the previous games, the story is narrated by Kaileena. The Prince's actions alter the timeline of events that took place before that point. In the original timeline, the Vizier and Maharajah traveled to the Island of Time and found an hourglass filled with the Sands of Time. In the modified timeline, they find the hourglass empty. Since the Vizier never released the Sands of Time and fought the Prince, he is still alive at the beginning of this game. Farah, who helped the Prince during the events for Sands of Time, has never met the Prince.
As The Prince and Kaileena return to the city of Babylon, they find it being ravaged by war. Their ship is attacked and destroyed, and he and Kaileena wash ashore. The Prince awakens and watches as enemy soldiers take Kaileena away. The Prince fights his way into the palace and confronts the Vizier, who kills Kaileena with the Dagger of Time, unleashing the Sands again. The Vizier then impales himself with it and makes himself immortal. The Prince is also affected, having a whip-like weapon known as a Daggertail embedded in his skin when the Sands infect the wound. However, in the confusion following the release of the Sands, the Vizier throws the Dagger aside and the Prince manages to steal it before the Sands infected him completely.