Pilotwings Resort | |
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Packaging artwork released for all territories.
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Developer(s) |
Monster Games Nintendo SPD |
Publisher(s) | Nintendo |
Director(s) | Richard Garcia |
Producer(s) | Shinya Takahashi Kensuke Tanabe Keisuke Terasaki |
Composer(s) | Asuka Ito |
Series | Pilotwings |
Platform(s) | Nintendo 3DS |
Release date(s) |
Retail Nintendo eShop |
Genre(s) | Amateur flight simulation |
Mode(s) | Single-player |
Review scores | |
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Publication | Score |
1UP.com | B |
Edge | 6 |
Eurogamer | 8/10 |
Famitsu | 31/40 |
IGN | 7/10 |
Nintendo World Report | 8/10 |
ONM | 81% |
Pilotwings Resort (パイロットウイングス リゾート Pairottouingusu Rizōto?) is an amateur flight simulation video game for the Nintendo 3DS handheld game console, developed by Monster Games and published by Nintendo. It is a sequel to the 1990 Super NES video game Pilotwings and the 1996 Nintendo 64 game Pilotwings 64. Similarly to its predecessors, it was confirmed as a launch title in North America and Europe. In Japan, Australia, and New Zealand it was released on April 14, 2011.
Nintendo re-released the game, along with some of their earlier, published games for the Nintendo 3DS, as a downloadable title via Nintendo eShop. The downloadable version became available on November 1, 2012 in Japan, November 22, 2012 in the PAL region, and December 20, 2012 in North America.
Pilotwings Resort contains two modes of play. The first, "Free Flight Mode", allows the player to freely explore Wuhu Island using any type of aircraft they have unlocked. Various collectibles such as balloons and stunt rings can be picked up to unlock certain features in the game, like diorama statues and the player's very own castle on the archipelago's private island. In this mode, there is a time limit which is extended for the next playthrough when the player has collected a set number of balloons. The second, "Mission Mode", requires the player to complete a series of objectives within certain parameters. These increasingly difficult missions span Training, Bronze, Silver, Gold, Platinum and Diamond classes (the former only being unlocked after achieving a three star rank on every mission). The player is graded between one and three stars on their performance in each mission. When players achieve higher star rankings, they grow closer to unlocking several in-game bonuses, including a "Meca Hawk" robot from Pilotwings 64 that walks around Wedge Island and alternate credits.