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Monkey Island series

Monkey Island
Monkey Island.png
The official logo of the series
Developers LucasArts (1990–2010)
Telltale Games (2009)
Publishers LucasArts
Disney Interactive (current owner)
Creators Ron Gilbert
Platforms Atari ST, Amiga, DOS, Windows, Classic Mac OS, macOS, Mega-CD, PlayStation 2, XBLA, WiiWare, PSN, iOS
First release The Secret of
Monkey Island
(1990)
Latest release Monkey Island: Special Edition Collection (2011)

Monkey Island is the collective name given to a series of five adventure video games. The first four games in the series were produced and published by LucasArts, formerly known as Lucasfilm Games. The fifth installment of the franchise was developed by Telltale Games in collaboration with LucasArts. The games follow the misadventures of the hapless Guybrush Threepwood as he struggles to become the most notorious pirate in the Caribbean, defeat the plans of the evil undead pirate LeChuck and win the heart of governess Elaine Marley. Each game's plot usually involves the mysterious Monkey Island and its impenetrable secrets.

The first game in the series was created as a collaborative effort among Ron Gilbert, Tim Schafer and Dave Grossman. Gilbert worked on the first two games before leaving LucasArts. Grossman and Schafer, who also worked on the first two games, would enjoy success on other titles before they both left LucasArts as well. The rights to Monkey Island remained with LucasArts, and the third and fourth games were created without direct involvement from the original writing staff. Dave Grossman was the project leader of the fifth game in the series and Ron Gilbert was involved with the initial design of the game.

The Monkey Island series is known for its humor and "player-friendly" qualities. The player cannot permanently place the game in an unwinnable state or cause Guybrush to die without great effort. This "player-friendly" approach was unusual at the time of the first game's release in 1990; prominent adventure-game rivals included Sierra On-Line and Infocom, both of which were known for games with sudden and frequent character deaths or "lock-outs". LucasArts itself used such closed plot paths for its drama games like Indiana Jones and the Last Crusade: The Graphic Adventure (1989), but preferred the open format for other humor-oriented adventure games such as Sam & Max Hit the Road (1993) and Day of the Tentacle (1993). After Monkey Island 2: LeChuck's Revenge in 1991, the series went in hiatus until 1997, when it resumed with The Curse of Monkey Island. After the fourth entry, Escape from Monkey Island, the franchise again went on hiatus, though numerous rumors persisted about a revival until the announcement of Tales of Monkey Island by Telltale Games in early 2009.


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