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Tales of Monkey Island

Tales of Monkey Island
Tales of Monkey Island artwork.jpg
Cover artwork by Steve Purcell
Developer(s) Telltale Games
Publisher(s) Telltale Games
Director(s) Dave Grossman
Producer(s) Matt Hansen
Designer(s) Mark Darin
Mike Stemmle
Chuck Jordan
Brendan Ferguson
Jake Rodkin
Will Armstrong
Joe Pinney
Sean Vanaman
Dave Grossman
Programmer(s) Randy Tudor
Artist(s) Derek Sakai
David Bogan
Writer(s) Mark Darin
Mike Stemmle
Sean Vanaman
Composer(s) Michael Land
Series Monkey Island
Engine Telltale Tool
Platform(s) Windows, Wii, OS X, PlayStation 3, iOS
Release Windows episodes
July 7, 2009
– December 8, 2009
WiiWare episodes
  • NA: July 27, 2009
    – February 1, 2010
  • PAL: July 31, 2009
    – February 19, 2010
OS X
February 11, 2010
PlayStation Network
  • NA: June 15, 2010
  • EU: June 16, 2010
iOS (iPad-enhanced)
December 14, 2010
– June 23, 2011
iOS
November 4, 2011
– February 23, 2012
Genre(s) Graphic adventure
Mode(s) Single-player

Tales of Monkey Island is a 2009 graphic adventure video game developed by Telltale Games under license from LucasArts. It is the fifth game in the Monkey Island series, released nearly a decade after the previous installment, Escape from Monkey Island. Developed for Windows and the Wii console, the game was released in five episodic segments, between July and December 2009. In contrast to Telltale's previous episodic adventure games, whose chapters told discrete stories, each chapter of Tales of Monkey Island is part of an ongoing narrative. The game was digitally distributed through WiiWare and Telltale's own website, and later through Steam and Amazon.com. Ports for OS X, the PlayStation Network, and iOS were released several months after the series ended.

Players assume the role of pirate Guybrush Threepwood, who—while attempting to destroy his nemesis, the undead pirate LeChuck—accidentally releases a voodoo pox across the Gulf of Melange. With the assistance of his wife, Elaine Marley–Threepwood, Guybrush seeks out a cure. The game was conceived in late 2008, due to renewed interest in adventure game development within LucasArts. It was developed concurrently with LucasArts' special edition of the 1990 title The Secret of Monkey Island; LucasArts oversaw production of Tales of Monkey Island, and ensured that it matched the remake in certain areas, such as art direction. Production began in early 2009; franchise creator Ron Gilbert was involved in project planning, while development was led by Dave Grossman, who co-designed the first two Monkey Island games. The game's music was composed by Michael Land, and the core cast of The Curse of Monkey Island reprised their voice roles.


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