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Sam & Max Hit the Road

Sam & Max Hit the Road
Sam & Max Hit the Road artwork.jpg
Cover artwork by Steve Purcell
Developer(s) LucasArts
Publisher(s) LucasArts
Designer(s)
Composer(s)
Series Sam & Max
Engine SCUMM (visual)
iMUSE (audio)
Platform(s) DOS, Mac OS, Windows, Amiga
Release

DOS
November 1993 (1993-11)
Mac OS
1995

Windows
2002
Genre(s) Graphic adventure
Mode(s) Single-player
Aggregate score
Aggregator Score
GameRankings 84% (based on 6 reviews)
Review scores
Publication Score
Adventure Gamers 4.5/5 stars
AllGame 4.5/5 stars
Dragon 4/5 stars
Edge 9/10

DOS
November 1993 (1993-11)
Mac OS
1995

Sam & Max Hit the Road is a graphic adventure video game released by LucasArts during the company's adventure games era. The game was originally released for MS-DOS in 1993 and for Mac OS in 1995. A 2002 re-release included compatibility with Windows. The game is based on the comic characters of Sam and Max, the "Freelance Police", an anthropomorphic dog and "hyperkinetic rabbity thing". The characters, created by Steve Purcell, originally debuted in a 1987 comic book series. Based on the 1989 Sam & Max comic On the Road, the duo take the case of a missing bigfoot from a nearby carnival, traveling to many Americana tourist sites to solve the mystery.

LucasArts began development of the game in 1992 with the intention to use new settings and characters after the success of the past Maniac Mansion and Monkey Island adventure titles. Series creator Steve Purcell, then a LucasArts employee, was one of the lead designers on the project. Sam & Max Hit the Road is the ninth game to use the SCUMM adventure game engine, and also integrated the iMUSE audio system developed by Michael Land and Peter McConnell. The game was one of the first to incorporate full voice talent for its characters; the two title characters were voiced by professional voice actors Bill Farmer and Nick Jameson.


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Wikipedia

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