Kinect for Xbox One
|
|
Developer | Microsoft |
---|---|
Type | Motion controller |
Generation | Seventh and eighth generation eras |
Release date | |
Discontinued |
Xbox 360
|
Units sold | 24 million (as of February 12, 2013) |
Camera | 640×480 pixels @ 30 Hz (RGB camera) 640×480 pixels @ 30 Hz (IR depth-finding camera) |
Connectivity | USB 2.0 (type-A for original model; proprietary for Xbox 360 S) |
Platform |
Xbox 360 Xbox One Microsoft Windows (Windows 7 onwards) |
Predecessor | Xbox Live Vision |
Review scores | |
---|---|
Publication | Score |
CVG | 8.8/10 |
Game Informer | 8/10 |
IGN | 7.5/10 |
CNET | 3.5/5 |
Engadget | 6/10 |
USA Today | |
TechRadar | |
The Washington Post | |
PC Magazine | 4/5 |
Game Guru | 9/10 |
Tech Shout | 9.2/10 |
Microsoft Windows
Kinect (codenamed Project Natal during development) is a line of motion sensing input devices by Microsoft for Xbox 360 and Xbox One video game consoles and Microsoft Windows PCs. Based around a webcam-style add-on peripheral, it enables users to control and interact with their console/computer without the need for a game controller, through a natural user interface using gestures and spoken commands.
The first-generation Kinect was first introduced in November 2010 in an attempt to broaden Xbox 360's audience beyond its typical gamer base. A version for Microsoft Windows was released on February 1, 2012. A newer version, Kinect 2.0, was released with the Xbox One platform starting in 2013.
Microsoft released the first Beta of the Kinect software development kit for Windows 7 on June 16, 2011. This SDK was meant to allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.
Kinect was first announced on June 1, 2009 at E3 2009 under the code name "Project Natal". Three demos were shown to showcase Kinect when it was revealed at Microsoft's E3 2009 Media Briefing: Ricochet, Paint Party and Milo & Kate. A demo based on Burnout Paradise was also shown outside of Microsoft's media briefing. The skeletal mapping technology shown at E3 2009 was capable of simultaneously tracking four people, with a feature extraction of 48 skeletal points on a human body at 30 Hz.