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Metal Gear Solid 4: Guns of the Patriots

Metal Gear Solid 4:
Guns of the Patriots
Mgs4us cover small.jpg
Developer(s) Kojima Productions
Publisher(s) Konami
Director(s) Hideo Kojima
Producer(s) Hideo Kojima
Kenichiro Imaizumi
Kazuki Muraoka
Yoshikazu Matsuhana
Designer(s) Hideo Kojima
Programmer(s) Yuji Korekado
Artist(s) Yoji Shinkawa
Writer(s) Hideo Kojima
Shuyo Murata
Composer(s) Harry Gregson-Williams
Nobuko Toda
Shuichi Kobori
Kazuma Jinnouchi
Series Metal Gear
Platform(s) PlayStation 3
Release date(s)
  • WW: June 12, 2008
Genre(s) Action-adventure, stealth
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 94/100
Review scores
Publication Score
CVG 9.5/10
Edge 8/10
Eurogamer 8/10
Famitsu 40/40
Game Informer 10/10
GamePro 5/5
GamesMaster 97%
GameSpot 10/10
GameTrailers 9.3/10
IGN (US) 10/10
(UK) 9.9/10
(AU) 9.5/10
OPM (UK) 10/10
PSM3 9.5/10
X-Play 5/5
Award
Publication Award
PlayStation Official Magazine - UK 8th best PS3 game of all time

Metal Gear Solid 4: Guns of the Patriots is an action-adventure stealth video game developed by Kojima Productions and published by Konami exclusively for the PlayStation 3 console. It is the sixth Metal Gear game directed by Hideo Kojima and was released worldwide on June 12, 2008.

Set five years after the events of Metal Gear Solid 2: Sons of Liberty, the story centers around a prematurely aged Solid Snake (now known as Old Snake) as he goes on one last mission to assassinate his nemesis Liquid Snake (who now inhabits the body of his former henchman Revolver Ocelot under the guise of Liquid Ocelot) before he takes control of the Sons of the Patriots, an A.I. system that controls the activities of PMCs worldwide.

Considered one of the seventh generation of console gaming's most significant titles, Guns of the Patriots received universal acclaim, garnering perfect reviews and Game of the Year awards from several major gaming publications, including GameSpot, which claimed that the game was "technically flawless". Often regarded as an important system seller, its release caused a boost in PlayStation 3 sales. The game was a financial success, selling 6 million copies worldwide.

In MGS4, players assume the role of an aged Solid Snake (also referred to as Old Snake), using stealth, close quarters combat, and traditional Metal Gear combat. The overhead third-person camera of earlier games has been replaced by a streamlined view and over-the-shoulder camera for aiming a weapon, with an optional first-person view at the toggle of a button.


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