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Memnor

Memnor
Game background
Home plane Bleak Eternity of Gehenna
Power level Intermediate
Alignment Neutral Evil
Portfolio Pride, mental prowess and control
Domains Death, Evil, Knowledge, Trickery
Design details

In many campaign settings for the Dungeons & Dragons role-playing game, Memnor is the giant deity of pride, honor, mental prowess and control. His symbol is a thin black obelisk.

Memnor was first detailed in the book Monster Mythology (1992), including details about his priesthood. His role in the giant pantheon of the Forgotten Realms setting is detailed in Giantcraft (1995). His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996).

Memnor appears in 3rd edition in Defenders of the Faith (2000). His priesthood is detailed for this edition in Complete Divine (2004).

Memnor appears as a kindly, golden-skinned giant with piercing eyes, wearing a deep blue robe. He is subtle, intelligent, charming, cultured, articulate, and cruel beyond words. Many giants consider him to be a loyal servant of Annam, but this is a lie. Memnor, in his arrogance, wishes to usurp Annam and Stronmaus and become the new leader of the giantish pantheon.

Memnor is variously said to be the son, brother, or enemy of Annam, the giant god of creation. One myth says he was born from the severed head or ripped-out entrails of a titanic, sub-sentient, planet-eating monster slain by Annam or Stronmaus.

In many campaign settings, the giantish pantheon of gods consists of the leader Annam, as well as Diancastra, Grolantor, Hiatea, Iallanis, Karontor, Memnor, Skoraeus Stonebones, Stronmaus, Surtr, and Thrym. Other powers worshipped by giants or giant-type creatures include Baphomet, Cegilune, the Elder Elemental God, Kostchtchie, and Vaprak.


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