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Medal of Honor: Frontline

Medal of Honor: Frontline
MOHFbox.jpg
Developer(s) EA Los Angeles
Publisher(s)
Composer(s) Michael Giacchino
Series Medal of Honor
Platform(s) PlayStation 2, Xbox, GameCube, PlayStation Network
Release date(s)
Genre(s) First-person shooter
Mode(s) Single-player (PS2, Xbox & GC)
Multiplayer (Xbox, GC)
Medal of Honor: Frontline Original Soundtrack Recording
Medal of Honor, Frontline Original Soundtrack Recording cover.png
Soundtrack album by Michael Giacchino
Released January 1, 2002 (2002-01-01) (CD)
August 30, 2005 (2005-08-30) (Digital)
Recorded June 2001
Genre Orchestral
Length 79:05
Label E.A.R.S
Professional ratings
Review scores
Source Rating
Game Music Online 10/10
Review scores
Publication Score
GC PS2 Xbox
AllGame 3.5/5 stars 3.5/5 stars 3.5/5 stars
Edge N/A 5/10 N/A
EGM 7/10 8.33/10 7.67/10
Eurogamer N/A 10/10 8/10
Game Informer 8.75/10 9/10 8.75/10
GamePro 3.5/5 stars 5/5 stars 4/5 stars
Game Revolution N/A B+ N/A
GameSpot 8.4/10 9/10 8.5/10
GameSpy 4/5 stars 4.5/5 stars 4/5 stars
GameZone 8.5/10 9.6/10 9.2/10
IGN 7.9/10 8/10 7.9/10
Nintendo Power 4.3/5 N/A N/A
OPM (US) N/A 5/5 stars N/A
OXM (US) N/A N/A 9/10
The Cincinnati Enquirer N/A 4.5/5 stars N/A
Playboy N/A 90% N/A
Aggregate score
Metacritic 80/100 88/100 81/100

Medal of Honor: Frontline (メダル・オブ・オナー 史上最大の作戦?, lit. "Medal of Honor: The Longest Day") is the fourth game in the Medal of Honor series, and was published by EA Games. The player character is Lt. Jimmy Patterson, from the American OSS. Frontline takes place during the events of the first game and chronicles Patterson's journey as he fights his way across Europe into Nazi Germany during World War II. Frontline was released in North America for the PlayStation 2 on May 29, 2002 and for the Xbox and GameCube consoles on November 7, 2002.

In 2010, an HD port of the game was included in the "Limited Edition" PlayStation 3 version of Medal of Honor.

Frontline is a first-person shooter where players take control of the protagonist player character in a first-person perspective where they fight through levels set during the Second World War against the Wehrmacht using historical weaponry of the era, performing a series of military operations. Briefings take place at the start of each mission, which advance the plot and introduce new characters. Each mission is structured through a number of linear levels, each with differing locations, levels of action and styles of gameplay. Initially the player character begins on the frontlines during D-Day backed up by other computer AI-controlled soldiers with an emphasis on fast action-orientated gun-based gameplay. As the story progress however, the player character is sent on a variety of other missions including a number of covert and undercover operations in locations such as military based, German-occupied towns and manors, submarines and countryside settings. The player character is tasked with objectives during levels that range from infiltration, espionage, rescue and recon. Because of the variety between missions and locations, gameplay also changes pace. While many missions involve Allied assaults on German targets others include elements of stealth and exploration. For example, one selections of missions has the player detach from an allied raid to infiltrate a German U-Boat in order to get to a secret facility while another has them rendezvous and sneak into a German headquarters in disguise to rescue an operative. Many missions are performed solo yet some include an AI companion for backup. Health is determined by a health bar that can be replenished using a selection of "medikits" found throughout levels with varying degrees of effect.


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