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Mario Golf: Toadstool Tour

Mario Golf: Toadstool Tour
Toadstool Tour.jpg
North American box art
Developer(s) Camelot Software Planning
Publisher(s) Nintendo
Director(s) Haruki Kodera
Producer(s) Shinji Hatano
Hiroyuki Takahashi
Shugo Takahashi
Designer(s) Hiroyuki Takahashi
Shugo Takahashi
Programmer(s) Haruki Kodera
Toru Takamatsu
Kazunori Mimori
Composer(s) Motoi Sakuraba
Series Mario Golf
Platform(s) Nintendo GameCube
Release date(s)
  • NA: July 29, 2003
  • JP: September 5, 2003
  • AU: February 11, 2004
  • EU: June 18, 2004
Genre(s) Sports
Mode(s) Single-player, Multiplayer
Aggregate score
Aggregator Score
Metacritic 81/100
Review scores
Publication Score
Edge 6/10
EGM 7.83/10
Eurogamer 7/10
Game Informer 8/10
GamePro 4.5/5 stars
Game Revolution B
GameSpot 8.3/10
GameSpy 3/5 stars
GameZone 9/10
IGN 8/10
Nintendo Life 8/10 stars
Nintendo Power 4.2/5
BBC Sport 85%
The Cincinnati Enquirer 4/5 stars

Mario Golf: Toadstool Tour, known in Japan as Mario Golf: Family Tour (マリオゴルフ ファミリーツアー Mario Gorufu Famirī Tsuā?), is a 2003 sports game developed by Camelot Software Planning and published by Nintendo for the Nintendo GameCube. It is the sequel to the 1999 Nintendo 64 title Mario Golf, and is the second game in the Mario Golf series. It was released in North America on July 29, 2003, in Japan on September 5, 2003, and in the PAL region on June 18, 2004.

Toadstool Tour is a golf game featuring characters and elements from the Mario series. There are 16 playable characters in total, each with a set of golfing statistics defining their style of play. The game's main mode involves the player competing in tournaments to obtain new features, although there are alternative modes consisting of training session and variations to the golf format. This includes "Ring Attack", requiring the player to hit the ball through rings of varying sizes while remaining on or under par. Players can transfer characters between Mario Golf: Toadstool Tour and Mario Golf: Advance Tour using the Nintendo GameCube Game Boy Advance Cable.

Toadstool Tour received a positive reception from the media. In general, reviewers praised the game's visuals, sound, and variety of courses, although a perceived lack of advancement from its predecessor was criticised. The game became part of the Player's Choice label in 2004.


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