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Mafia II

Mafia II
Mafia II Boxart.jpg
Developer(s) 2K Czech
Publisher(s) 2K Games
Distributor(s) Take-Two Interactive
Producer(s) Lukáš Kuře
Designer(s)
  • Pavel Brzák
  • Josef Vašek
  • Jiří Matouš
  • Jiri Rezac
  • Daniel Vávra
Programmer(s)
  • Michal Janáček
  • Dan Doležel
Artist(s) Roman Hladík
Writer(s)
  • Jack Scalici
  • Daniel Vávra
Composer(s)
  • Matúš Široký
  • Adam Kuruc
Series Mafia
Platform(s)
Release Microsoft Windows, PlayStation 3, Xbox 360
  • NA: 24 August 2010
  • AU: 26 August 2010
  • EU: 27 August 2010
Mac OS X
December 1, 2011
Genre(s) Action-adventure
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings (PC) 77.19%
(X360) 75.80%
(PS3) 75.39%
Metacritic (PC) 77/100
(PS3) 75/100
(X360) 74/100
Review scores
Publication Score
1UP.com B
Edge 6/10
Eurogamer 4/10
Game Informer 9.0/10
GamePro 3.5/5 stars
GameSpot 8.5/10
GamesTM 8/10
GameTrailers 7.7/10
IGN 7.0/10
OXM (US) 7/10
PC Gamer (UK) 78%
X-Play 4/5 stars

Mafia II is an open world action-adventure video game developed by 2K Czech and published by 2K Games. It was released in August 2010 for the PlayStation 3, Xbox 360, and Microsoft Windows; an OS X port titled Mafia II: Director's Cut was released by Feral Interactive in December 2011. The game is the sequel to 2002's Mafia and the second game in the Mafia series. Set within the fictional Empire Bay (based on New York City, Chicago, Los Angeles, Boston and Detroit), the story follows a gangster and his efforts to climb through the ranks of the Mafia crime families.

The game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Players control Vito Scaletta, a war veteran who becomes caught up with the Mafia when trying to pay back his father's debts. The player character's criminal activities may incite a response from law enforcement agencies, measured by a "wanted" system that governs the aggression of their response. Development began in 2003, soon after the release of the first Mafia game. At release, Mafia II received generally positive reviews from critics, with praise particularly directed at the story, though the less open world design was criticized.

The game is set in the 1940s – early 1950s era of Empire Bay, a fictional city based on New York City . There are 30–40 vehicles in the game as well as licensed music from the era.


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