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Kid Icarus: Uprising

Kid Icarus: Uprising
Kid Icarus-Uprising logo.jpg
Packaging artwork released for all territories
Developer(s) Project Sora
Publisher(s) Nintendo
Director(s) Masahiro Sakurai
Producer(s) Yoshihiro Matsushima
Artist(s) Toshio Noguchi
Akifumi Yamamoto
Masaki Hirooka
Writer(s) Masahiro Sakurai
Composer(s)
Series Kid Icarus
Platform(s) Nintendo 3DS
Release date(s)
  • JP: 22 March 2012
  • NA: 23 March 2012
  • EU: 23 March 2012
  • AU: 29 March 2012
Genre(s) Third-person shooter
Cabal shooter Action
Mode(s) Single-player
Multiplayer
New Light Mythology: Palutena's Mirror Original Soundtrack
Soundtrack album by Motoi Sakuraba, Yuzo Koshiro, Masafumi Takada, Noriyuki Iwadare, Takahiro Nishi, & Yasunori Mitsuda
Released August 21, 2012
Genre Video game soundtrack
Length Disc 1: 1:16:15
Disc 2: 1:03:59
Disc 3: 1:15:53
Total: 3:36:07
Label Sleigh Bells
Procyon Studio
Producer Yasunori Mitsuda
Aggregate score
Aggregator Score
Metacritic 83/100 (75 reviews)
Review scores
Publication Score
1UP.com B+
Edge 8/10
Eurogamer 9/10
Famitsu 40/40
Game Informer 7/10
GameSpot 8/10
IGN 8.5/10
Nintendo Power 9.5/10
Nintendo World Report 9.5/10
ONM 91%

Kid Icarus: Uprising, known in Japan as New Light Mythology: Palutena's Mirror (Japanese: 新・光神話 パルテナの鏡 Hepburn: Shin Hikari Shinwa: Parutena no Kagami?) is a third-person shooter developed by Project Sora and published by Nintendo for the Nintendo 3DS handheld video game console. Released worldwide in March 2012, it is the third installment in the Kid Icarus franchise and the first to be released since Kid Icarus: Of Myths and Monsters in 1991.

Kid Icarus: Uprising takes place in a setting based loosely around Greek mythology. The main protagonist is the angel Pit, servant of the Goddess of Light Palutena. When the Goddess of Darkness Medusa returns to destroy humanity, Pit goes on missions first against her, then against the forces of Hades, Lord of the Underworld and the source behind Medusa's return. During gameplay, players control Pit during airborne rail shooter segments and ground-based third-person shooter segments. In addition to the single-player campaign, multiple multiplayer modes are available, with competitive modes available for up to six players.

Uprising was created by Masahiro Sakurai after receiving a request from Satoru Iwata to create a launch title for then-in development 3DS. Development began in 2009, but was faced with multiple difficulties: these included lack of access to the hardware during early stages, balancing between its many elements, and issues with the controls. Sakurai was responsible for creating the story, which retained the light-hearted tone of the first Kid Icarus. The music was created by a team of composers that included Motoi Sakuraba and Yasunori Mitsuda. Since release, Uprising has sold over a million copies worldwide, and met with mainly positive reviews; praise was given to the story, graphics, music and gameplay, although the control scheme was frequently faulted.


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