Kane & Lynch: Dead Men | |
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Cover art
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Developer(s) | IO Interactive |
Publisher(s) | Eidos Interactive |
Director(s) | Jens Peter Kurup |
Producer(s) | Hugh Grimley |
Artist(s) | Martin Kramme Guldbæk |
Writer(s) | Jens Peter Kurup Martin Vestergaard Madsen Oliver Winding |
Composer(s) | Jesper Kyd |
Engine |
Glacier Engine Havok Physics |
Platform(s) | Microsoft Windows, PlayStation 3, Xbox 360 |
Release date(s) | |
Genre(s) | Third-person shooter |
Mode(s) | Single-player, multiplayer |
Review scores | |||
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Publication | Score | ||
PC | PS3 | Xbox 360 | |
Destructoid | N/A | N/A | 3/10 |
EGM | N/A | N/A | 7.17/10 |
Eurogamer | N/A | N/A | 7/10 |
Game Informer | N/A | 7/10 | 7/10 |
GamePro | N/A | N/A | |
Game Revolution | N/A | C+ | N/A |
GameSpot | N/A | 6/10 | 6/10 |
GameSpy | N/A | N/A | |
GameTrailers | 8/10 | 8/10 | 8/10 |
GameZone | N/A | 5.5/10 | 7/10 |
IGN | 7/10 | (US) 7/10 (AU) 6.5/10 |
7/10 |
OXM (US) | N/A | N/A | 8/10 |
PC Gamer (US) | 58% | N/A | N/A |
PSM | N/A | N/A | |
The A.V. Club | N/A | N/A | C− |
Aggregate score | |||
Metacritic | 67/100 | 64/100 | 65/100 |
Kane & Lynch: Dead Men is a 2007 third-person shooter video game developed by IO Interactive and published by Eidos Interactive in North America and PAL regions, and Spike in Japan, for Microsoft Windows, PlayStation 3 and Xbox 360. The mobile phone version was developed by Kiloo and published by Eidos Mobile. The game was received with mixed to positive reviews, and spawned a sequel, Kane & Lynch 2: Dog Days. As of January 11, 2008, the game has sold over 1 million copies.
In campaign mode the player controls Kane. The player is accompanied by Lynch, and sometimes other hired mercenaries. Co-op mode is available, in which the second player controls Lynch. Though almost identical to Kane's style of gameplay, Lynch has short bursts of aggression in which he hallucinates nearly all AI characters are police, some sporting an animal's head. Lynch carries a shotgun and a revolver as side arm, while Kane carries an assault rifle and standard pistol, though it is possible to swap weapons. Additional weapons such as grenades, sniper rifles and carbines can be picked up, which can be swapped between allies. The player can take cover by standing next to a wall, and can blindfire. While having hired mercenaries, the player can issue orders such as follow, move to a specific position, or attack.
Fragile Alliance is the game's online multiplayer mode, which consists of four maps: Hot Coffee, Late Night Opening, Withdrawal and A Walk In The Park. A free-to-download map pack released on PlayStation Network and Xbox Live provides four additional maps. The goal is to finish a several round match with the most money. Each round begins with all of the players as armed, balaclava-clad robbers. Money can be used to buy better firearms and armor. Resistance is met in the form of armed AI controlled security guards and/or police officers. A player's money acts as a shield, but will quickly be dropped on the ground as the player is injured. To escape the level, a player must survive to meet a getaway vehicle. All players who survive without turning on their allies will split stolen money evenly.