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Journey (2011 video game)

Journey
"Journey" written in brown, blocky font on a yellow background
Developer(s) thatgamecompany
Publisher(s) Sony Computer Entertainment
Director(s) Jenova Chen
Producer(s) Robin Hunicke
Designer(s)
  • Nicholas Clark
  • Bryan Singh
  • Chris Bell
Programmer(s)
  • John Edwards
  • Martin Middleton
Artist(s)
  • Matt Nava
  • Aaron Jessie
Composer(s) Austin Wintory
Engine PhyreEngine
Platform(s)
Release
  • PlayStation 3
    • NA: March 13, 2012
    • EU: March 14, 2012
    • JP: March 15, 2012
  • PlayStation 4
    • NA: July 21, 2015
    • EU: July 21, 2015
    • JP: July 23, 2015
Genre(s) Adventure, art game
Mode(s) Single-player, multiplayer
Journey Original Soundtrack
Soundtrack album by Austin Wintory
Released April 10, 2012 (Digital)
October 9, 2012 (Physical)
Studio Studio M1, Skopje
Genre Video game soundtrack
Length 58:34
Label Sony Computer Entertainment
Producer
  • Austin Wintory
  • Keith Leary
  • Monty Mudd
Aggregate score
Aggregator Score
Metacritic 92/100 (PS3)
92/100 (PS4)
Review scores
Publication Score
Edge 8/10
Eurogamer 9/10
Game Informer 9.0/10
GameSpot 9.0/10 (PS3)
10/10 (PS4)
IGN 9.0/10
OPM (UK) 10/10
Wired 9/10
Award
Publication Award
PlayStation Official Magazine - UK 5th best PS3 game of all time

Journey is an indie video game developed by thatgamecompany and published by Sony Computer Entertainment for the PlayStation 3. It was released on March 13, 2012, via the PlayStation Network. In Journey, the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or text and cannot see each other's names. The only form of communication between the two is a musical chime. This chime also transforms dull, stiff pieces of cloth found throughout the levels into vibrant red, affecting the game world and allowing the player to progress through the levels. The robed figure wears a trailing scarf, which when charged by approaching floating pieces of cloth, briefly allows the player to float through the air. The developers sought to evoke in the player a sense of smallness and wonder, and to forge an emotional connection between them and the anonymous players they meet along the way. The music, composed by Austin Wintory, dynamically responds to the player's actions, building a single theme to represent the game's emotional arc throughout the story.

Reviewers of the game praised the visual and auditory art as well as the sense of companionship created by playing with a stranger, calling it a moving and emotional experience, and have since listed it as one of the greatest games of all time. Journey won several "game of the year" awards and received several other awards and nominations, including a Best Score Soundtrack for Visual Media nomination for the 2013 Grammy Awards. A retail "Collector's Edition", including Journey, Thatgamecompany's two previous titles, and additional media, was released on August 28, 2012. The game was released digitally for the PlayStation 4 on July 21, 2015 and a physical edition was released on October 2, 2015.


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