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Austin Wintory

Austin Wintory
Born (1984-09-09) September 9, 1984 (age 32)
Denver, Colorado, U.S.
Genres Video game music, symphonic
Occupation(s) Composer, conductor
Years active 2002–present
Associated acts Tina Guo
Website Official website

Austin Wintory (born September 9, 1984 in Denver, Colorado) is an American composer who composes scores for films and video games. He is particularly known for composing the scores to the acclaimed video game titles Flow and Journey, the latter of which was nominated for a Grammy Award for Best Score Soundtrack for Visual Media (the first ever for a video game). His film efforts include the scores to the 2009 Sundance hit Grace, as well as the 2008 Sundance Audience Award winner Captain Abu Raed. Wintory has composed 300 scores since 2003.

Austin Wintory was born in Denver, Colorado in 1984 and started learning piano when he was ten years old, after he was introduced to composer Jerry Goldsmith by his teacher. Before the age of ten, Wintory did not play any and barely listened to music. By the age of sixteen, Wintory started writing and conducting the Cherry Creek High School Orchestra during their performances of the "Spirit of the Cosmos" pieces. Two years later, at the age of eighteen, Wintory conducted the Utah Symphony during the recording of "Cosmos", which became one of his most popular projects, although he refers to it as "atrocious garbage". Since 2003, Wintory has composed over three hundred musical scores.

Wintory originally met Jenova Chen (who would later co-found Thatgamecompany) while both attended the University of Southern California. After networking with an interactive media student at USC and scoring a small game project, his name was passed along to Chen, who asked Wintory to score his thesis project, Flow (later re-released on PlayStation Network). Wintory, Chen and Nick Clarke developed the first version of Flow as a three-man team, with Wintory remarking that Chen had an incredible way of processing information, seeing far beyond code and reaching into the emotional implications of things.


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