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Icewind Dale (region)

Anauroch
Type Magocracy (city of Shade), tribal (the Bedine)
Race(s) Humans, asabi, gnolls
Notable locations Shade (none for Bedine) (capital)
Population 114,048, not including the city of Shade
Chult
Type Tribes, theocracy (Mezro)
Race(s) Humans, goblins, lizardfolk, wild dwarves, pterafolk
Notable locations Mezro (capital)
Population 440,000
Cormanthyr
Type none
Race(s) Drow, elves, half-elves, humans, halflings
Notable locations Myth Drannor (capital)
Population 154,000
Dragon Coast
Type City-states
Ruler none
Race(s) Humans, halflings, half-elves, gnomes
Notable locations none (capital)
Population 820,000
The Hordelands
Type Tribes
Ruler Hubadai Khahan
Race(s) Humans, gnolls, centaurs, dwarves
Notable locations none (capital)
Population 133,000
The Moonsea
Type City-states
Ruler none
Race(s) Humans, orcs, half-orcs, halflings, dwarves, ogres, gnomes
Notable locations none (capital)
Population 1,750,000
The Savage Frontier
Type City-states, tribes, clans
Ruler none
Race(s) Humans, orcs, dwarves, half-elves, elves, half-orcs, halflings, gnomes
Notable locations none (capital)
Population 560,000
The Shaar
Type Nomadic
Ruler various chieftains
Race(s) Humans, wemics, gnolls, centaurs, loxos, thri-kreen
Notable locations none (capital)
Population 590,000
Silver Marches
Type Confederation
Ruler Alustriel Silverhand
Race(s) Humans, dwarves, elves, half-elves, halflings, gnomes, half-orcs
Notable locations Silverymoon (arguably) (capital)
Population 1,090,000
The Sword Coast
Type City-states
Ruler none
Race(s) Humans, dwarves, orcs, half-orcs, elves, halflings, gnomes, half-elves
Notable locations none (capital)
Population 660,000 (not including Waterdeep and Baldur's Gate)

This is a list of fictional regions, geographical features, and other locations on the continent of Faerûn from the Forgotten Realms setting. These locations have appeared in the Forgotten Realms campaign setting for the Dungeons and Dragons fantasy role-playing game, the multiple series of novels set in the Forgotten Realms, or the numerous video games set in the Forgotten Realms, or any combination thereof.

There are separate lists for cities and nations of the Forgotten Realms setting.

Anauroch, also called The Great Sand Sea, is a magical desert on the continent of Faerûn.

The desert is a remnant of the once-powerful Netheril Empire. It is now inhabited by the Bedines, magically transported there from Zakhara, the vicious asabi, the dreaded phaerimms and, since very recently, by the archwizards of Shade.

Elminster has said of Anauroch that "It is not a natural desert, and it is not all hot sands." In fact it is three deserts. The hot, dry desert of sand dunes which most folk imagine all Anauroch to be like is known as "the Sword" and actually makes up only roughly the southern third of the region. North of that lies a region of wind-scoured bare rock, called "the Plain of Standing Stones" despite very little of it being flat plain. The most northerly region is a vast sheet of ice overlying bedrock and marked with many rifts named "the High Ice."

The Empire of Shadows is nebulous country in southern Anauroch, mainly consisting of whatever territory the City of Shade controls at any given time. The Shadovar are striving to make the Empire of Shadows into a cohesive and permanent nation.

Hlaungadath is one of the three floating cities that Mystra saved during the destruction of Netheril. It is a city that landed near the High Ice and was eventually abandoned. The drow in the War of the Spider Queen series arrive here by means of a portal. They are forced to flee after they are set upon by lamias (humanoid lions that work magic) and their legions of asabis.


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