Ogre | |
---|---|
Characteristics | |
Alignment | Chaotic Evil |
Type | Giant |
Image | Wizards.com image |
Stats | Open Game License stats |
In the Dungeons & Dragons fantasy role-playing game, ogres are a lesser race of giants. An aquatic subrace of ogres is known as "merrow". D&D ogres are also closely related to the race of ogre magi, a more intelligent race with blue skin and great magical abilities. Typically Ogres stand between nine and ten feet tall and can weigh up to 650 lbs. Ogres are closely related to trolls, and are distantly related to the various races of giants.
Ogres have a long history within the Dungeons & Dragons game.
The ogre was one of the first monsters introduced in the earliest edition of the game, in the Dungeons & Dragons "white box" set (1974). They are described simply as large and fearsome monsters.
Ogre variants appeared in Supplement IV: Gods, Demi-Gods & Heroes (1976).
The ogre appears in the first edition Monster Manual (1977), where they are described as ugly-tempered and voracious creatures sometimes found as mercenaries.
The ogrillon, a crossbreed between ogres and orcs, was introduced in the Fiend Folio (1981).
The aquatic ogre (or merrow), is introduced in Monster Manual II (1983).
The half-ogre first appears as a player character race for AD&D in Dragon #73 (May 1983).
This edition of the D&D game included its own version of the ogre, in the Dungeons & Dragons Basic Set (1977, 1981 & 1983). The ogre was featured as a player character race in the gazetteer The Orcs of Thar (1989). Ogres were also later featured in the Dungeons & Dragons Game set (1991), the Dungeons & Dragons Rules Cyclopedia (1991), the Classic Dungeons & Dragons Game set (1994), and the Dungeons & Dragons Adventure Game set (1999).