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Goblin (Dungeons & Dragons)

Goblin
DnD Goblin.png
Characteristics
Alignment Usually Neutral Evil
Type Humanoid (Goblinoid)
Image Wizards.com image
Publication history
Mythological origins Goblin

In the Dungeons & Dragons fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat.

Goblins in Dungeons & Dragons are influenced by the goblins in the works of J.R.R. Tolkien. In turn, D&D's goblins influenced later portrayals in games and fiction, such as the tabletop wargame Warhammer Fantasy Battle. Unlike the goblins in Tolkien's works, the goblins of D&D are a separate race from orcs; instead, they are a part of the related species collectively referred to as goblinoids, which includes hobgoblins, bugbears, and others.

The goblin first appeared in the fantasy supplement to the original "Chainmail" set before appearing in the original Dungeons & Dragons game.

The goblin was one of the first monsters introduced in the earliest edition of the game, in the Dungeons & Dragons "white box" set (1974), where they were described simply as small monsters.

The goblin appears in the first edition Monster Manual (1977), where it is described as having a tribal society and dwelling in dismal surroundings.

The mythology and attitudes of the goblins are described in detail in Dragon #63 (July 1982), in Roger E. Moore's article, "The Humanoids."


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