Hobgoblin | |
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Characteristics | |
Alignment | Usually Lawful Evil |
Type | Humanoid (Goblinoid) |
Image | Wizards.com image |
Stats | Open Game License stats |
Publication history | |
Mythological origins | Hobgoblin |
In the Dungeons & Dragons fantasy roleplaying game, hobgoblins are a larger, stronger, smarter and more menacing form of goblins. They are smaller and weaker than bugbears, but better organized. Hobgoblins are humanoids that stand nearly 6'6" tall on average, a little taller than orcs. Smarter than other goblinoid races, they are renowned for their brutality and military skill.
The hobgoblin was one of the earliest creatures introduced in the D&D game.
The hobgoblin was one of the first monsters introduced in the earliest edition of the game, in the Dungeons & Dragons "white box" set (1974), where they were described as large and fearless goblins.
The koalinth, or aquatic hobgoblin, is introduced in Supplement II: Blackmoor (1975).
The hobgoblin appears in the first edition Monster Manual (1977), where it is described as a tribal lawful evil creature found nearly anywhere.
The mythology and attitudes of the hobgoblins are described in detail in Dragon #63 (July 1982), in Roger E. Moore's article, "The Humanoids."
The koalinth returns in Dragon #68 (December 1982).
This edition of the D&D game included its own version of the hobgoblin, in the Dungeons & Dragons Basic Set (1977, 1981, 1983). The hobgoblin was featured as a player character race in the gazetteer The Orcs of Thar (1989). Hobgoblins were also later featured in the Dungeons & Dragons Game set (1991), the Dungeons & Dragons Rules Cyclopedia (1991), the Classic Dungeons & Dragons Game set (1994), the Dungeons & Dragons Adventure Game set (1999), and the Dungeons & Dragons Adventure Game set (2000).