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Hoshigami Remix

Hoshigami Remix
North American boxart
Developer(s) Barnhouse Effect
Arc System Works
Publisher(s)
Composer(s) Saori Kobayashi
Kennosuke Suemura
Mai Iida
Ikuko Mimori
Series Hoshigami
Platform(s) Nintendo DS
Release date(s)
  • JP: May 24, 2007
  • NA: June 25, 2007
  • EU: October 19, 2007
Genre(s) SRPG
Mode(s) Single-player

Hoshigami Remix is a strategy RPG video game, for the Nintendo DS and is a remake of Hoshigami: Ruining Blue Earth (originally released by Atlus) for the Sony PlayStation. The game was developed by Arc System Works and was released in Japan in May 2007 by ASNetworks and in North America in June 2007 by Aksys Games. The developed programmer is Barnhouse Effect, and characters are designed by Arc System Works.

A war between the Kingdoms of Valaim and Nightweld has begun on the continent of Mardias. Fazz, the leader of a band of mercenaries (and the main character) is hired to protect one of the Ruins of Ixia from the Valamian army. Meanwhile, an evil being rises from the shadows threatens to destroy Mardias.

Fazz - the main character of the story. He is the leader of the group of mercenaries who is hired to protect the temple of the wind, one of the Ruins of Ixia, from the Valamian Army.

Leimrey - in the beginning, he is fighting with Fazz until he and Fazz are captured and mysteriously disappears. He works for a mysterious man who is also the master of the Black Knight of Death.

Tinn - a "Childhood friend" of Fazz's. she gets captured when the Valaiam Army attacks Dissoal, her and Fazz's home, while Fazz and the mercenaries are protecting the Tower of the Wind.

This rerelease of Hoshigami featured several additions to make it better suited to handheld gameplay, as well as to make it more accessible to new gamers, most notably with a selectable difficulty setting. Among these features were a new localization of the dialogue, new endings, and the requisite stylus control, which, combined with the dual screens, made for a slightly easier menu-surfing experience. A new character was added to this release, and the DS’ wireless features were used for an item-trading mode.

This allows each character to push either an ally or enemy two squares in any direction.

Each time a character performs an action, the gauge will increase until it reaches 100%. While it is possible to attack more than once per turn, doing so uses up more of a character's RAP points, delaying their next turn. It is possible for the gauge to exceed 100%, and this will delay the character's next turn.


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