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Hideaki Itsuno


Hideaki Itsuno (伊津野 英昭 Itsuno Hideaki?) is a Japanese video game director and video game designer. He has been employed by Capcom for most of his career. He has been the director for such games as Devil May Cry 2, 3, 4 as well as Dragon's Dogma.

Despite the success of the original Devil May Cry, the sequel was not created by Hideki Kamiya or Team Little Devils. The first notice Kamiya's team was given about any sort of sequel occurred during localization of Devil May Cry in North America and Europe, a move which greatly surprised Kamiya. Though Itsuno is ultimately credited as director in the final version of Devil May Cry 2, he was only brought onto the project about halfway through to replace a previous director, as Capcom was dissatisfied by how their work on the game was coming together. Since Devil May Cry 2's release, Kamiya has expressed disappointment that he was not called on by his superiors at Capcom to direct the game.

Following the mixed reception received by Devil May Cry 2, Capcom decided to develop Devil May Cry 3 in a similar manner to the series' more critically successful first entry, Devil May Cry. Gameplay elements such as the size of environments and the game's battle engine were reconsidered. Other aspects of Devil May Cry 2 which were criticized, such as Dante's cockiness being toned down and the game's weak difficulty, were brought back in line with Devil May Cry. Itsuno was the director for the game.


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