Hideki Kamiya | |
---|---|
Born |
Matsumoto, Nagano, Japan |
December 19, 1970
Nationality | Japanese |
Occupation |
Video game designer game director |
Years active | 1994–present |
Website | Official blog |
Hideki Kamiya (神谷 英樹 Kamiya Hideki?, born December 19, 1970) is a video game designer and director working for PlatinumGames. Kamiya was formerly employed by Capcom and Clover Studio, and founded PlatinumGames in 2006, along with other former Capcom staff.
As a game designer, Kamiya states that he has been most inspired by the games The Legend of Zelda: A Link to the Past and Gradius. His favorite action game is the original Castlevania.
Kamiya was born in 1970 in Matsumoto in Nagano Prefecture. At a young age he was already a fan of video games thanks to a neighbour who often invited him to play with his Epoch Cassette Vision console. Gaming appealed to Kamiya mainly due to the sounds it produced. During his early years of junior school he got his own first console, Nintendo's Famicom. The first game he bought was Nuts & Milk. When reading an interview from the Family Computer Magazine that featured game creators Shigeru Miyamoto and Masanobu Endo, Kamiya decided he would become a video game developer.
In high school, Kamiya bought a NEC PC-8801 to study programming but ended up playing video games every day. His favorite games that he credits as an influence on his work include Gradius, The Legend of Zelda: A Link to the Past, Castlevania, Space Harrier, Cybernator, Punch-Out, Wonder Boy in Monster Land, Snatcher, Sorcerian and Star Cruiser. After graduating from college, Kamiya applied for jobs at various game developers. He was turned down by Sega and had an application accepted by Namco. However, Namco wanted him to be an artist rather than a game designer.