Heretic II | |
---|---|
Developer(s) |
Raven Software Loki Software (Linux) Hyperion Entertainment (Amiga) MacPlay (Mac OS & OS X) |
Publisher(s) | Activision |
Director(s) | Brian Pelletier |
Designer(s) | Brian Raffel, Eric C. Biessman |
Programmer(s) | Patrick J. Lipo |
Composer(s) | Kevin Schilder |
Engine | Quake II engine |
Platform(s) | AmigaOS, Linux, Classic Mac OS, Microsoft Windows, OS X |
Release date(s) |
Microsoft Windows Linux
|
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Heretic II is a dark fantasy action-adventure game developed by Raven Software and published by Activision in 1998 continuing the story of Corvus, the main character from its predecessor, Heretic.
Using a modified Quake II engine, the game features a mix of a third-person camera with a first-person shooter's action, making for a new gaming experience at the time. While progressive, this was a controversial design decision among fans of the original title, a well-known first-person shooter built on the Doom engine. The music was composed by Kevin Schilder. Gerald Brom contributed conceptual work to characters and creatures for the game. This is the only Heretic/Hexen video game that is unrelated to id Software, apart from its role as engine licenser.
Heretic II was later ported to Linux by Loki Software and to the Amiga by Hyperion Entertainment and Macintosh by MacPlay.
Players control Corvus from a camera fixed behind the player in third-person perspective. Players are able to use a combination of both melee and ranged attacks, similar to its predecessor. Defensive spells are also available, and they draw from a separate ammunition pool. The game consists of a wide variety of high fantasy medieval backdrops to Corvus's adventure. The third-person perspective and three-dimensional game environment allowed developers to introduce a wide variety of gymnastic moves, like pole vaulting, in a much more dynamic environment than the original game's engine could produce. Both games invite comparison with their respective game-engine namesake: the original Heretic was built on the Doom engine, and Heretic II was built using the Quake II engine, later known as id Tech 2. Heretic II was favorably received at release because it took a different approach to its design.