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Gears of War (video game)

Gears of War
Gears of war cover art.jpg
Developer(s) Epic Games
The Coalition (Ultimate Edition)
Publisher(s) Microsoft Game Studios
Producer(s) Rod Fergusson
Designer(s) Cliff Bleszinski
Jim Brown
Lee Perry
Programmer(s) Ray Davis
Artist(s) Jeremiah O'Flaherty
Chris Perna
Writer(s) Susan O'Connor
Eric Nylund
Composer(s) Kevin Riepl
Series Gears of War
Engine Unreal Engine 3
Platform(s) Xbox 360, Microsoft Windows, Xbox One
Release
Genre(s) Third-person shooter
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 94% (360)
87% (PC)
Metacritic 94/100 (360)
87/100 (PC)
Review scores
Publication Score
1UP.com A+ (360)
B− (PC)
AllGame 4.5/5 stars (360)
Eurogamer 8/10 (360)
9/10 (PC)
Game Informer 9.5/10 (360)
GamePro 4.75/5 (360)
GameSpot 9.6/10 (360)
9.0/10 (PC)
GameSpy 5/5 (360)
4.5/5 (PC)
GamesRadar 10/10 (360)
GameTrailers 9.1/10 (360)
8.8/10 (PC)
IGN 9.4/10 (360) 8.7/10 (PC)
OXM (US) 10/10 (360)

Gears of War is a 2006 military science fiction third-person shooter video game developed by Epic Games and published by Microsoft Game Studios. It is the first installment of the Gears of War series. It was initially released as an exclusive title for the Xbox 360 in November 2006 in North America, Australia, and most of Europe. A Microsoft Windows version of the game was developed in conjunction with People Can Fly and released a year later, featuring new content including additional campaign levels, a new multiplayer game mode, and an online functionality.

The game focuses on the troops of Delta Squad as they wield a desperate, last-ditch attempt to save the remaining human inhabitants of the fictional planet Sera from a relentless and genocidal subterranean enemy known as the Locust Horde. The player assumes the role of Marcus Fenix (but can also play as Dominic Santiago), a former prisoner and war-hardened soldier. The game is based on the use of cover and strategic fire for the player to advance through the scenarios; a second player can play cooperatively through the main campaign to assist. The game also features several online multiplayer game modes for up to eight players.

Gears of War sold over three million copies in ten weeks and was the fastest-selling video game of 2006, as well as the second-most played game over Xbox Live during 2007. The game has since sold over five million copies by September 2008 and it currently stands as the 6th best selling Xbox 360 game. Considered one of the seventh generation of video gaming's most significant titles, the game received universal critical acclaim from critics, who praised its gameplay and detailed visuals, and it won over 30 "Game of the Year" awards in 2006. The success of the game has led to the development of the Gears of War franchise. Three sequels and one prequel have been made, starting with 2008's Gears of War 2, its follow-up, released on September 20, 2011, Gears of War 3, which was initially set to have been released on April 5, 2011, and 2013's Gears of War: Judgment. Finally, Gears of War 4 was released in 2016. Adaptations to books and comics have been released, with a film in development.


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