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Gauntlet Dark Legacy

Gauntlet Dark Legacy
Gauntlet Dark Legacy Coverart.png
Sales flyer showing the four new character classes and the dedicated arcade cabinet.
Developer(s) Midway Games West (Playstation 2, GameCube, Xbox)
Pocket Studios (Game Boy Advance)
Publisher(s) Midway Games
Series Gauntlet
Platform(s) Arcade, PlayStation 2, GameCube, Xbox, Game Boy Advance
Release date(s) PlayStation 2
  • NA: May 1, 2001
  • PAL: June 15, 2001
  • JP: July 25, 2002
GameCube
  • NA: March 6, 2002
  • PAL: July 19, 2002
Xbox
  • NA: April 15, 2002
  • PAL: June 28, 2002
Game Boy Advance
  • NA: November 25, 2002
Genre(s) Hack and slash, dungeon crawl
Mode(s) Single-player, multiplayer (up to 4 players)
Arcade system Midway Vegas
Display Raster, standard, medium or high resolution (Used: 336 × 240)
Aggregate scores
Aggregator Score
GameRankings (PS2) 70.77%
(GC) 61.43%
(Xbox) 52.65%
(GBA) 35.25%
Metacritic (PS2) 73/100
(GC) 60/100
(Xbox) 54/100
(GBA) 37/100
Review scores
Publication Score
AllGame 3.5/5 stars
(Xbox) 3/5 stars
(GBA) 1.5/5 stars
Famitsu 31/40
Game Informer (PS2) 7.75/10
(GC) 7.25/10
(GBA) 1.5/10
GamePro (PS2) 4.5/5 stars
(GC) 3/5 stars
Game Revolution C+
GameSpot (PS2) 6.2/10
5.1/10
(GBA) 4.3/10
GameSpy (PS2) 85%
(GC) 58%
(GBA) 1/5 stars
GameZone (PS2) 8/10
(GC) 7.3/10
(Xbox) 7.2/10
(GBA) 5.2/10
IGN (PS2) 6.7/10
(GC) 5/10
(Xbox) 4.9/10
(GBA) 3/10
Nintendo Power (GC) 3.6/5
(GBA) 2.5/5
Nintendo World Report (GC) 7/10
OXM (US) 6.2/10

Gauntlet Dark Legacy is a video game originally released to arcades in 2000 and a part of the Gauntlet series. It is an expansion of the previous title in the series, Gauntlet Legends and the last game of the series to be released into arcades. The expansion adds four new character classes: Dwarf, Knight, Jester, and Sorceress, and five new levels. It also adds a large number of secret characters, some of which can be unlocked in the game, others only accessible by entering specific cheat codes.

Elements from Dark Legacy were integrated into the Dreamcast port of Gauntlet Legends. A direct port to the PlayStation 2 was released in 2001, followed by versions for the Game Boy Advance, GameCube and Xbox released in 2002.

In an ancient time, the evil mage Garm, using the power of the Runestones, released a great evil upon the land. This demon, Skorne, broke free of Garm's control, crushing him and imprisoning his soul in the underworld. Skorne then released his minions upon the land, and scattered the Runestones across the Eight Realms, so that they might never again be assembled and used against him.

No one has dared try. . .

Until now.

The manual included with the game elaborates on the story further, stating that Sumner is the good king of the 8 realms and presides over them from his tower. The tower contained portals to all the realms for his easy access to them. It also stated that Garm, his younger brother, jealous of his power and status, searched for years for the 13 Runestones. Upon finding 12 after much toil of searching, he became impatient, and released Skorne then and there. Unfortunately, he was not able to control the demon without the 13th Runestone. Skorne summoned his minions and sent them through the portals in the tower to conquer the realms. Sumner, who was away at the time, returned to the tower, only to see the demon Skorne using it for his own evil gain. This infuriated Sumner, and he angrily engaged in battle with Skorne after sealing all the portals. Skorne was "no match" for Sumner's power, according to the manual, and he retreated into a deserted temple through Sumner's tower. Skorne shattered the enchanted stained glass window that was the only gateway to the temple, and gave one shard to each of his most powerful minions (the bosses of the game). He also scattered the 12 assembled Runestones across the various worlds. The temple from that point on is referred to as the Desecrated Temple.


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