Game & Wario | |
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European packaging artwork
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Developer(s) |
Intelligent Systems Nintendo SPD |
Publisher(s) | Nintendo |
Director(s) | Goro Abe Naoko Mori |
Producer(s) |
Yoshio Sakamoto Toshio Sengoku Naoki Nakano |
Designer(s) | Ko Takeuchi |
Artist(s) | Daisuke Yasumatsu |
Composer(s) | Yasuhisa Baba Masanobu Matsunaga Takeru Kanazaki Hiroki Morishita Sho Murakami Yoshito Sekigawa |
Series | Wario |
Engine |
Nuance Havok |
Platform(s) | Wii U |
Release | |
Genre(s) | Party video game |
Mode(s) | Single player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 60.30% |
Metacritic | 61 out of 100 |
Review scores | |
Publication | Score |
Famitsu | 31/40 |
GameSpot | 5.0 / 10 |
IGN | 5.1 out of 10 |
Game & Wario (ゲーム&ワリオ Gēmu ando Wario?) is a party video game in the Wario series developed by Nintendo for the Wii U, based on the series of electronic games known as Game & Watch. The game revolves around 16 minigames played using the Wii U GamePad. The game was released in Japan on March 28, 2013, North America on June 23, 2013, Europe on June 28, 2013, and Australia on June 29, 2013. It was originally going to come bundled with the Wii U system, but it was replaced by Nintendo Land.
The game offers sixteen mini-games, consisting of twelve single-player titles (two of which can be played with two players) and four multiplayer-only titles for up to five players. The game exclusively uses the Wii U GamePad with no need for additional Wii U Pro Controllers. During the game, players can earn tokens which can be used in a 'Cluck-a-Pop' capsule machine to unlock additional toys and minigames.
The game was initially conceived as a technical demonstration of the Wii U GamePad's features, to be pre-installed on every Wii U system. However, in the summer of 2012 it was decided that the game would be released as full software after the development team felt they had created too many ideas to be pre-installed. After much experimentation, the team decided to release the game with a Wario theme. Some of the games were also used as Wii U technical demonstrations at E3 2011. In May 2013, Nintendo of America launched Crowdfarter, a parody of Kickstarter, to encourage fans to promote the game via social media.
The game has received mixed reviews with a current Metacritic score of 61.Famitsu gave the game a score of 31/40.IGN gave the game a score of 5.1, criticizing a sparse game selection with only a few excellent ones.GameTrailers gave the game a score of 6.5, stating the clever ideas are overshadowed by uninspired mini-games.GameSpot gave the game a score of 5.0, calling it "too uneven and frustrating to wholly recommend."Destructoid gave the game a score of 7.5, stating that despite some unoriginality, all of the games are polished and fun.Game Informer gave the game an 8.0, noting how it "showcases the Wii U’s unique features well" while calling the number of multiplayer games "disappointingly small".Eurogamer scored the game a 6 out 10, stating that "There's fun to be had, but this isn't the reliable source of brilliant design that it should be. If you expected breezy old Wario to make sense of the Wii U in some fundamental manner, you're going to be disappointed by a game that occasionally seems quietly defeated by its host platform. You'll hope for an epiphany, but in Game & Wario's least inspired moments, what you'll get can feel uncomfortably close to an inquest."