Frogger | |
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Developer(s) | SCE Cambridge Studio |
Publisher(s) | Hasbro Interactive |
Producer(s) | Chris Down, Andrei Nadin, Michael S. Glosecki, Ian Saunter |
Designer(s) | Thomas Dusenberry, David Walls |
Programmer(s) | William Bell, Martin Hamilton Kift, Gary Richards |
Artist(s) | Marcus Broome, Leavon Archer, Jason Evans, Barry Scott |
Composer(s) | Andrew Barnabas, Paul Arnold, Peter Murphy |
Series | Frogger |
Platform(s) | PlayStation, Microsoft Windows |
Release | |
Genre(s) | Arcade, Action |
Mode(s) | Single player, multiplayer |
Aggregate score | |
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Aggregator | Score |
GameRankings | 60.38% (PC) 49.82% (PS1) |
Review scores | |
Publication | Score |
CGW | |
EGM | 6.3/10 |
Game Revolution | C+ |
GameSpot | 6.7/10 (PS1) 5/10 (PC) |
IGN | 2/10 |
OPM (US) | 2.5/5 |
PSM | 1/5 |
Computer Games Strategy Plus |
Frogger (though branded and commonly referred to as Frogger: He's Back!) is a video game remake of the classic 1981 arcade game of the same name. It was developed by SCE Cambridge Studio and published by Hasbro Interactive in November 1997. The game is an expansion of the original arcade game, sporting levels with large maps, an updated set of graphics rendered in 3D, and additional gameplay moves. Critical reaction was mixed, with frequent criticism towards the gameplay, controls, and difficulty; while the graphics were received positively. Despite the mixed reception from critics, it was a commercial success, with the PlayStation version going on to become one of the best-selling titles for the console.
In 2000, Frogger was followed by Frogger 2: Swampy's Revenge, which builds on the gameplay elements found in this game. The sequel was given an E rating as opposed to the pre-1998 K-A rating.
Like the original game, the player's objective is to explore the map for five small colored frogs: green, orange, purple, blue, and red. However, unlike the original game the maps are more complex, rather than recycling the same basic layout each time. Each frog must be collected within a certain amount of time or the player will lose a life, and on top of this there are various obstacles, traps, and enemies which must be avoided and usually are unique to a certain zone. Hazards range from animals like snakes, spiders, dogs, to vehicles like cars and lawn mowers, to level hazards like cacti and lava. There is also a gold frog hidden in one level in each zone; the player will unlock a new zone for each gold frog that is found. Finding every gold frog in the game will unlock an alternate ending sequence. There are a total of 33 levels spread out through 9 different zones, with the first zone including five levels (and a multiplayer level) based on the original arcade version of the game.
The player begins with five lives (three on the PlayStation version). If a player dies, they return to the starting point of the level. Frogger's new abilities include being able to eat flies of various types, croak, and jump upwards onto ledges to take advantage of the 3D perspective. Flies and croaking tend to add to the player's score, though select insects allow Frogger to speed up, lengthen his tongue, or earn an extra life.