Primal | |
---|---|
Developer(s) | SCE Studio Cambridge |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Rob Parkin |
Producer(s) | Jean-Baptiste Bolcato Mark Green |
Designer(s) | Katie Lea |
Programmer(s) | James Busby |
Artist(s) | Mark Gibbons |
Writer(s) | Jonathan Ashley |
Composer(s) | Paul Arnold Andrew Barnabas 16Volt |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Action-adventure, horror |
Mode(s) | Single-player |
Aggregate score | |
---|---|
Aggregator | Score |
Metacritic | 73/100 |
Review scores | |
Publication | Score |
Edge | 4/10 |
EGM | 7/10 |
Eurogamer | 5/10 |
Game Informer | 6.75/10 |
GamePro | |
Game Revolution | C+ |
GameSpot | 7.9/10 |
GameSpy | |
GameZone | 8/10 |
IGN | 8/10 |
OPM (US) | |
The Cincinnati Enquirer |
Primal is an action-adventure horror video game developed by SCE Studio Cambridge and published by Sony Computer Entertainment exclusively for PlayStation 2. In May 2016, the game was made available for the PlayStation 4 through the PlayStation Network with slightly improved graphics and trophy support.
The game received "average" reviews, according to video game review aggregator Metacritic.