Fire Emblem Fates | |
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North American artwork for the special edition of Fates, featuring the complete main cast
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Developer(s) |
Intelligent Systems Nintendo SPD |
Publisher(s) | Nintendo |
Director(s) | Kouhei Maeda Genki Yokota |
Producer(s) | Masahiro Higuchi Hitoshi Yamagami |
Artist(s) | Toshiyuki Kusakihara Yūsuke Kozaki |
Writer(s) |
Shin Kibayashi Yukinori Kitajima Nami Komuro |
Composer(s) | Takeru Kanazaki Hiroki Morishita Rei Kondoh Masato Kouda Yasuhisa Baba |
Series | Fire Emblem |
Platform(s) | Nintendo 3DS |
Release date(s) | |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player, multiplayer |
Fire Emblem if Original Soundtrack | |
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Soundtrack album by Hiroki Morishita, Rei Kondoh, Takeru Kanazaki, Yasuhisa Baba, Masato Kouda | |
Released | April 27, 2016 |
Genre | Video game soundtrack |
Label | Symphony No. 5 |
Aggregate score | |
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Aggregator | Score |
Metacritic | 86/100 (Birthright) 88/100 (Conquest) 89/100 (Revelation) 88/100 (All versions) |
Review scores | |
Publication | Score |
Destructoid | 8.5/10 (Birthright) 9.5/10 (Conquest) 9/10 (Revelation) |
EGM | 8/10 |
Eurogamer | Recommended |
Famitsu | 36/40 (Birthright/Conquest) |
Game Informer | 9.25/10 (Birthright/Conquest) 8/10 (Revelation) |
GameSpot | 8/10 (Birthright) 7/10 (Conquest) 9/10 (Revelation) |
GamesRadar | |
IGN | 9.4/10 (Birthright) 9.5/10 (Conquest/Revelation) |
Nintendo World Report | 9.5/10 |
Polygon | 8.5/10 |
Fire Emblem Fates, known in Japan as Fire Emblem If, is a tactical role-playing video game developed by Intelligent Systems and Nintendo SPD, and published by Nintendo for the Nintendo 3DS handheld video game console in June 2015 in Japan and internationally in 2016. It is the twelfth game in the Fire Emblem series, and the second to be developed for Nintendo 3DS after Fire Emblem Awakening. Fates was released in three versions, each following a different storyline centered around the same characters: Birthright and Conquest as physical releases, and Revelation as downloadable content.
The overarching story follows the protagonist, a customizable Avatar created by the player, as they are unwillingly drawn into a war between the Kingdoms of Hoshido (their birthplace) and Nohr (their adopted home), and must choose which side to support. In Revelation, the Avatar rallies both sides against the true mastermind behind the war. The gameplay, which revolves around tactical movement of units across a grid-based battlefield, shares many mechanics with previous Fire Emblem games, although some elements are unique to each scenario.
After the critical and commercial success of Awakening, development began on Fates, with the staff of Awakening returning to their previous roles. The team's main concern was adding new features and refinements to the original gameplay, and improving the story, which had received criticism from fans. To this end, writer Shin Kibayashi was brought in. To show all sides of the story and provide players with different Fire Emblem experiences, the game was split up into multiple versions. Upon release, it met with highly positive reviews: Birthright was generally seen as a good starting place for new players, Conquest was praised for its challenge, while Revelation was noted as a good middle ground between the two releases. It also met with commercial success surpassing that of Awakening.