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Fire Emblem Fates

Fire Emblem Fates
Fire Emblem Fates special edition cover art.jpg
North American artwork for the special edition of Fates, featuring the complete main cast
Developer(s) Intelligent Systems
Nintendo SPD
Publisher(s) Nintendo
Director(s) Kouhei Maeda
Genki Yokota
Producer(s) Masahiro Higuchi
Hitoshi Yamagami
Artist(s) Toshiyuki Kusakihara
Yūsuke Kozaki
Writer(s) Shin Kibayashi
Yukinori Kitajima
Nami Komuro
Composer(s) Takeru Kanazaki
Hiroki Morishita
Rei Kondoh
Masato Kouda
Yasuhisa Baba
Series Fire Emblem
Platform(s) Nintendo 3DS
Release date(s)
Genre(s) Tactical role-playing
Mode(s) Single-player, multiplayer
Fire Emblem if Original Soundtrack
Soundtrack album by Hiroki Morishita, Rei Kondoh, Takeru Kanazaki, Yasuhisa Baba, Masato Kouda
Released April 27, 2016
Genre Video game soundtrack
Label Symphony No. 5
Aggregate score
Aggregator Score
Metacritic 86/100 (Birthright)
88/100 (Conquest)
89/100 (Revelation)
88/100 (All versions)
Review scores
Publication Score
Destructoid 8.5/10 (Birthright)
9.5/10 (Conquest)
9/10 (Revelation)
EGM 8/10
Eurogamer Recommended
Famitsu 36/40 (Birthright/Conquest)
Game Informer 9.25/10 (Birthright/Conquest)
8/10 (Revelation)
GameSpot 8/10 (Birthright)
7/10 (Conquest)
9/10 (Revelation)
GamesRadar 4/5 stars
IGN 9.4/10 (Birthright)
9.5/10 (Conquest/Revelation)
Nintendo World Report 9.5/10
Polygon 8.5/10

Fire Emblem Fates, known in Japan as Fire Emblem If, is a tactical role-playing video game developed by Intelligent Systems and Nintendo SPD, and published by Nintendo for the Nintendo 3DS handheld video game console in June 2015 in Japan and internationally in 2016. It is the twelfth game in the Fire Emblem series, and the second to be developed for Nintendo 3DS after Fire Emblem Awakening. Fates was released in three versions, each following a different storyline centered around the same characters: Birthright and Conquest as physical releases, and Revelation as downloadable content.

The overarching story follows the protagonist, a customizable Avatar created by the player, as they are unwillingly drawn into a war between the Kingdoms of Hoshido (their birthplace) and Nohr (their adopted home), and must choose which side to support. In Revelation, the Avatar rallies both sides against the true mastermind behind the war. The gameplay, which revolves around tactical movement of units across a grid-based battlefield, shares many mechanics with previous Fire Emblem games, although some elements are unique to each scenario.

After the critical and commercial success of Awakening, development began on Fates, with the staff of Awakening returning to their previous roles. The team's main concern was adding new features and refinements to the original gameplay, and improving the story, which had received criticism from fans. To this end, writer Shin Kibayashi was brought in. To show all sides of the story and provide players with different Fire Emblem experiences, the game was split up into multiple versions. Upon release, it met with highly positive reviews: Birthright was generally seen as a good starting place for new players, Conquest was praised for its challenge, while Revelation was noted as a good middle ground between the two releases. It also met with commercial success surpassing that of Awakening.


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