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Evolution Worlds

Evolution Worlds
Evolution Worlds Coverart.png
North American box art
Developer(s) Sting Entertainment
Publisher(s) Ubisoft, Entertainment Software Publishing
Platform(s) Nintendo GameCube
Release date(s)
  • JP: July 26, 2002
  • NA: December 2, 2002
  • PAL: February 2003
Genre(s) Role-playing video game
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 63 / 100
Review scores
Publication Score
EGM 4 / 10
Game Informer 7 / 10
GamePro 4/5 stars
Game Revolution C+
GameSpot 6.5 / 10
GameSpy 2/5 stars
GameZone 8.3 / 10
IGN 5 / 10
Nintendo Power 4.3 / 5
Nintendo World Report 6 / 10
X-Play 3/5 stars

Evolution Worlds is a role-playing video game developed by Sting for the Nintendo GameCube. It was first published in Japan in 2002 by Entertainment Software Publishing and later by Ubisoft in North America and Europe. The game contains an abbreviated version of Evolution: The World of Sacred Device along with the full sequel Evolution 2: Far Off Promise on the same disc. Both games were originally released on the Sega Dreamcast.

The game is set in the year of 930. An ancient civilization had met its demise one thousand years before. Special individuals are able to use Cyframes, ancient tools, which were excavated from the ruins of the ancient civilization. These individuals are known as 'Cyframe users' or 'adventurers,' and are assigned jobs from the Society, a research institute. The adventurers use their Cyframes to explore ruins. Some of the ruins have hieroglyphics that tell of a Cyframe called Evolutia that has tremendous power. Many search for the fabled Evolutia like the Launcher family and even the army.

Note that most of the main characters are named after weapons, such as Gre Nade (Grenade) and Linear Cannon.

While a re-release of Evolution and Evolution 2, this version has had several changes. The first Evolution had no spoken dialogue, while the sequel featured a Japanese voice track. Evolution Worlds uses newly recorded English voice acting for both games.

The Linear Watch was removed, due to lack of Dreamcast's portable memory cartridge, Visual Memory Unit. Also, due to limited disc space, the first part (re-release of Evolution) is highly trimmed down, eliminating almost all of its dungeon crawling and condensing the game's entire plot into fewer, but much longer, cutscenes.

The game received "mixed" reviews according to video game review aggregator Metacritic.


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