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Visual Memory Unit

Visual Memory Unit
Visual Memory Unit
Manufacturer SEGA
Type Peripheral, Handheld game system
Generation Sixth generation era
Retail availability
  • JP: July 30, 1998
  • NA: September 9, 1999
  • EU: October 14, 1999
  • AU: November 30, 1999
Discontinued
  • JP: March 30, 2001
Media Dreamcast GD-ROM (used for content transfer)
CPU 8-bit Sanyo LC8670
Input
  • 4x Digital buttons
  • Digital D-Pad
Power 2 × CR2032 lithium batteries

The Visual Memory Unit (VMU), also referred to as the Visual Memory (ビジュアルメモリ, Bijuaru Memori?) (VM) in Japan and Europe, is the primary memory card produced by Sega for the Dreamcast home video game console. The device features a monochrome liquid crystal display (LCD), multi-player gaming capability (via connectors at the top), second screen functionality, a real-time clock, file manager, built-in flash memory, and sound capability. Prior to the launch of the Dreamcast, a special Godzilla edition VMU, preloaded with a virtual pet game, was released on July 30, 1998 in Japan.

While its most basic function is as a removable storage device, the VMU may also serve as an auxiliary display during normal gameplay and, through the use of additional software (distributed as extras on Dreamcast GD-ROMs), acts as a handheld game console. Console-like features of the VMU include a screen, speaker, proper directional pad, four action buttons, the ability to connect and interact with other VMUs, and the ability to download additional games. While the standard VMU is white, colors were expanded to include many variations. Japan even saw the release of branded VMUs, such as those by Sonic Team, Capcom and Hello Kitty.


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