Dynasty Warriors 6 | |
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The North American box art for Dynasty Warriors 6, featuring Zhao Yun.
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Developer(s) | Omega Force |
Publisher(s) | Koei |
Director(s) | Tomohiko Sho |
Designer(s) | Kenichiro Yasuda Fumiya Kato |
Series | Dynasty Warriors |
Platform(s) | PlayStation 3, Xbox 360, Microsoft Windows, PlayStation 2, PlayStation Portable |
Release date(s) |
PlayStation 3, Xbox 360
PlayStation 2 PlayStation Portable
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Genre(s) | Hack and slash, Action |
Mode(s) | Single-player, Multiplayer |
Review scores | ||||
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Publication | Score | |||
PC | PS2 | PS3 | Xbox 360 | |
Destructoid | N/A | N/A | N/A | 7.5/10 |
Edge | N/A | N/A | 7/10 | N/A |
EGM | N/A | N/A | 3.83/10 | 3.83/10 |
Eurogamer | N/A | N/A | 8/10 | N/A |
Famitsu | N/A | N/A | 33/40 | 33/40 |
Game Informer | N/A | N/A | 7.25/10 | 7.25/10 |
Game Revolution | N/A | N/A | N/A | C− |
GameSpot | N/A | 4/10 | 6.5/10 | N/A |
GameSpy | N/A | N/A | ||
GameTrailers | N/A | N/A | 6.3/10 | 6.3/10 |
GameZone | N/A | 4.5/10 | N/A | 5/10 |
IGN | 3/10 | 3.5/10 | 5.9/10 | 6/10 |
OXM (US) | N/A | N/A | N/A | 5/10 |
Aggregate scores | ||||
GameRankings | 30% | 45% | 59% | 61% |
Metacritic | N/A | 43/100 | 59/100 | 60/100 |
Dynasty Warriors 6: Special | |
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Developer(s) | Omega Force |
Publisher(s) | Koei |
Designer(s) | Tomohiko Sho (director) |
Series | Dynasty Warriors |
Platform(s) | PlayStation 2, PlayStation Portable |
Release date(s) |
PlayStation 2 PlayStation Portable
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Genre(s) | Beat 'em up, Action |
Mode(s) | Single Player, Multiplayer |
Dynasty Warriors 6: Empires | |
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Developer(s) | Omega Force |
Publisher(s) | Koei |
Designer(s) | Tomohiko Sho (director) |
Series | Dynasty Warriors |
Platform(s) | PlayStation 3, Xbox 360, PlayStation Portable |
Release date(s) |
PlayStation 3, Xbox 360 PlayStation Portable
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Genre(s) | Beat 'em up, Action |
Mode(s) | Single Player Multiplayer |
Review scores | ||
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Publication | Score | |
PS3 | Xbox 360 | |
Destructoid | N/A | 8/10 |
Game Informer | 6.25/10 | 6.25/10 |
GamePro | ||
Game Revolution | C | C |
GameSpot | 5.5/10 | 5.5/10 |
GameZone | 7.6/10 | 6.4/10 |
IGN | 6.8/10 | 6.7/10 |
OXM (US) | N/A | 6/10 |
TeamXbox | N/A | 7.1/10 |
Aggregate scores | ||
GameRankings | 64% | 61% |
Metacritic | 62/100 | 59/100 |
Dynasty Warriors 6 (真・三國無双5 Shin Sangoku Musōu 5?) is a hack and slash video game set in Ancient China, during a period called Three Kingdoms (around 200AD). This game is the sixth official installment in the Dynasty Warriors series, developed by Omega Force and published by Koei. The game was released on November 11, 2007 in Japan; the North American release was February 19, 2008 while the Europe release date was March 7, 2008. A version of the game was bundled with the 40GB PlayStation 3 in Japan.Dynasty Warriors 6 was also released for Windows in July 2008. A version for PlayStation 2 was released on October and November 2008 in Japan and North America respectively. An expansion, titled Dynasty Warriors 6: Empires was unveiled at the 2008 Tokyo Game Show and released in May 2009.
This installment varies greatly from past games in the series. One of the game's key additions is the Renbu system, a new way for characters to build up their attack combos. In previous installments in the series, combos were affected by the quality of weapon the character was wielding, with more powerful weapons allowing characters longer, more elaborate and often more powerful consecutive attacks. The Renbu system replaces this system with a gauge that gradually fills as you perform attacks. Performing attacks and dealing damage to the enemy fills the Renbu gauge, eventually earning a new rank/level, while taking damage and not attacking for a time drops the gauge; if you take a lot of damage or go for a long time without inflicting damage then the gauge may even drop back down to the previous level. However even at Renbu Rank 1 characters will be able to perform non-ending combos on the enemy. Without unlocking Renbu Ranks 3 and Infinite from the skill tree though, players can only progress to Renbu Rank 2 (with the exception of the temporary Rank Infinity acquired temporarily by collecting a certain item on the battlefield).