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Dungeons & Dragons: Daggerdale

Dungeons & Dragons: Daggerdale
Daggerdale cover.png
North American box art
Developer(s) Bedlam Games
Publisher(s) Atari
Engine Unreal Engine 3
Platform(s) Xbox 360, PlayStation 3, Microsoft Windows
Release PC & Xbox Live Arcade
  • WW: May 25, 2011
PlayStation Network
  • NA: May 22, 2012
  • EU: July 11, 2012
Genre(s) Action role-playing
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic (PC) 49/100
(X360) 46/100
Review scores
Publication Score
Eurogamer 7/10
GameSpot 4.5/10
GameTrailers 4.8/10
Joystiq 1.5/5 stars

Dungeons & Dragons: Daggerdale is an action role-playing video game developed by Bedlam Games and published by Atari. The game includes both single and co-operative multiplayer modes and is set in the Forgotten Realms.

Daggerdale features third person real-time tactics combat, questing, character development, and exploration. Two modes, campaign and freeplay, are in the game. Single and multiplayer modes are also included, with split-screen multiplayer for up to four players. While some gameplay elements were borrowed from Baldur's Gate: Dark Alliance, developers stated that this was taken from the linear part of the game and that the gameplay was inspired by Dungeons & Dragons: Heroes.

The game makes use of the four main D&D character classes: clerics, rogues, wizards and fighters, as well as the four main races, dwarves, elves, halflings and humans. Some customization of the characters is provided as a player earns experience in the game, and character progression advances as per a limited set of 4th Edition Dungeons and Dragons rules for both class and race. Further customization is achieved through loot and equipment drops. Character level advancement is currently limited to level 10.

Four pre-generated characters are available for players to choose as an avatar: a human male fighter, a dwarf male cleric, a halfing male wizard and an elf female rogue. Players are initially offered limited options for modification of a character - such as choosing the character's name. Additional customization requires the character to gain experience and collect equipment during the game. Each character features abilities and bonuses related to its class and race.


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