Dungeons & Dragons: Heroes | |
---|---|
Developer(s) | Atari Hunt Valley |
Publisher(s) | Atari |
Producer(s) | Martin DeRiso |
Designer(s) | Brenda Brathwaite |
Programmer(s) | Will Gee |
Artist(s) | David Thompson |
Composer(s) | Gary Spinrad |
Platform(s) | Xbox |
Release | |
Genre(s) | Hack and slash |
Mode(s) |
Single-player Co-op multiplayer |
Dungeons and Dragons: Heroes is a hack and slash video game with RPG elements. It was released by Atari exclusively for the Xbox in 2003. It is set in the Dungeons & Dragons universe and is playable solo or with up to four players. Players take on the role of four reincarnated heroes brought back to life to fight their former nemesis, a wizard named Kaedin.
Up to four players can play, each of whom can control one of four characters: a dwarf cleric, an elf wizard, a halfling rogue, and a human fighter. Players can join and quit the game at any time. The characters can be a mixed group of varying levels, and when a character levels up, the player can delay the process of distributing new points and skills until after any current combat or action sequences complete. The game has four difficulty levels: easy, normal, hard, and nightmare, the latter of which can only be played after completing the game on the hard setting. The game also features a large variety of monsters from the Dungeons & Dragons Monster Manuals, including red dragons, Yuan-tis, and fire giants.