Double Dragon III: The Sacred Stone | |
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Developer(s) | Technōs Japan |
Publisher(s) |
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Distributor(s) | |
Designer(s) | Nobuyuki Sawada Yoshihisa Kishimoto Tsutomu Ando Masamichi Katagiri |
Programmer(s) | Sato Shintaro Kumagai |
Composer(s) | Akira Inoue Takaro Nozaki Michiya Hirasawa Yoshihiro Kameoka |
Series | Double Dragon |
Platform(s) | Nintendo Entertainment System |
Release date(s) | |
Mode(s) | Single-player, Multiplayer |
Double Dragon III: The Sacred Stones, released in Japan as Double Dragon III: The Rosetta Stone (ダブルドラゴンⅢ ザ・ロゼッタストーン?), is a side-scrolling beat-'em-up produced for the Nintendo Entertainment System in 1991. It was the third Double Dragon game for the NES, developed by Technos Japan Corp. and published in North America and Europe by Acclaim Entertainment. Although loosely based on the similarly titled arcade game Double Dragon 3: The Rosetta Stone, it is not a port, but rather a parallel project that was developed at the same time.
A year after the downfall of the Shadow Warriors, a new enemy threatens Billy and Jimmy Lee, as Marion is kidnapped by a mysterious organization. The only witness to her kidnapping, Brett, dies before he could divulge their leader's true identity. A fortune teller named Hiruko informs the Lee brothers that Marion's kidnappers are searching for the three Sacred Stones of Power that had been scattered around the world and that the only way to rescue her is to procure them before the kidnappers do. After the initial battle in the United States, the Lee brothers embark on a worldwide journey to find the stones, which takes them to China, Japan and Italy, where they face numerous formidable fighters in each country. The final stage is set in Egypt, where the Lee brothers uncover the truth about Marion's disappearance and come face to face with the true leader of the enemy.