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Dawn of Mana

Dawn of Mana
Dawn of Mana Coverart.jpg
North American box art
Developer(s) Square Enix
Publisher(s) Square Enix
Director(s) Koichi Ishii
Producer(s) Koichi Ishii
Artist(s) Nao Ikeda
Writer(s)
Composer(s)
Series Mana
Platform(s) PlayStation 2
Release
  • JP: December 21, 2006
  • NA: May 24, 2007
Genre(s) Action-adventure
Mode(s) Single-player
Seiken Densetsu 4 Original Soundtrack -Sanctuary-
Soundtrack album by Kenji Ito, Tsuyoshi Sekito, Masayoshi Soken, Ryuichi Sakamoto
Released January 24, 2007
Genre Video game soundtrack
Length 4:19:41
Label Square Enix
Aggregate scores
Aggregator Score
GameRankings 57% (30 reviews)
Metacritic 57/100 (27 reviews)
Review scores
Publication Score
1UP.com C-
Famitsu 30 out of 40
Game Informer 7 out of 10
GameSpot 5.1 out of 10
GameSpy 2 out of 5
GameTrailers 5.5 out of 10
IGN 6.5 out of 10
RPGamer 2.0 out of 5

Dawn of Mana, originally released in Japan as Seiken Densetsu 4, is a 2006 action-adventure game for the PlayStation 2. It was developed and published by Square Enix. It is the eighth game of the Mana series and the third entry in the World of Mana subseries, following the release of Children of Mana nine months prior and Friends of Mana two months prior. Set in a high fantasy universe, Dawn of Mana follows a young hero, Keldric, as he journeys to close a portal to a land of darkness that has been opened in the base of the Tree of Mana and is corrupting the world.

While it contains some small role-playing elements, Dawn of Mana diverges from the prior two-dimensional action role-playing game titles of the series to focus directly on action-adventure gameplay in a full 3D world. Incorporating the Havok physics engine, the gameplay focuses on the player grabbing and throwing objects and monsters in order to startle enemies before attacking them with a sword and magic. Keldric grows more powerful as the player journeys through an area, only to reset to his base abilities with each new zone unless difficult extra challenges are met. Unlike many of its predecessors, the game does not feature any cooperative multiplayer component.

Dawn of Mana was designed, directed, and produced by series creator Koichi Ishii. The script was written by Ryo Akagi, based on a story created by Masato Kato, and the music was composed by an group led by Kenji Ito. The game was a moderate commercial success: it sold 229,000 copies in its first ten days of release in Japan, and over 410,000 copies worldwide by the end of 2008. While critics praised the graphics and music as beautiful and lush, they found the leveling system annoying, the combat controls difficult and frustrating, and the story trite.


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Wikipedia

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