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Dark Souls II

Dark Souls II
Dark Souls II cover.jpg
Cover art
Developer(s) FromSoftware
Publisher(s) Bandai Namco Games
  • JP: FromSoftware
Director(s) Tomohiro Shibuya
Yui Tanimura
Producer(s) Masanori Takeuchi
Designer(s) Naotoshi Zin
Programmer(s) Yoshitaka Suzuki
Artist(s) Keiichiro Ogawa
Composer(s) Motoi Sakuraba
Yuka Kitamura
Series Souls
Platform(s) PlayStation 3, Xbox 360, Microsoft Windows, PlayStation 4, Xbox One
Release
Genre(s) Action role-playing
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic PC: 91/100
PS3: 91/100
X360: 91/100
Review scores
Publication Score
CVG 10/10
Edge 9/10
Eurogamer 9/10 (Italy)
9/10 (Portugal)
10/10 (Spain)
9/10 (UK)
Famitsu 37/40
Game Informer 9.75/10
Game Revolution 4.5/5 stars
GamesMaster 96%
GameSpot 9/10
GamesTM 9/10
IGN 9/10
Joystiq 4/5 stars
OPM (UK) 9/10
OPM (AU) 9/10
Play 90%
Polygon 9/10
VideoGamer.com 10/10
Digital Spy 5/5 stars
Metro GameCentral 9/10
The Escapist 4.5/5 stars
Awards
Publication Award
Golden Joystick Award,
,Empire,
Eurogamer,Sky Magazine
Game of the Year
GameTrailers Best Role-Playing Game
Golden Joystick Award Best Gaming Moment (Nomination)

Dark Souls II is an action role-playing video game developed by FromSoftware and published by Bandai Namco Games. The third game in the Souls series, Dark Souls II was released for Microsoft Windows, PlayStation 3, and Xbox 360.

Although both are set in the same universe, there is no direct story connection between the first Dark Souls and the sequel. The game uses dedicated multiplayer servers. Taking place in the world of Drangleic, the game features both player versus environment (PvE) and player versus player (PvP) gameplay, in addition to having some co-op components. As in the earlier games in the series, it again features challenging gameplay, but with a more powerful graphics engine and more advanced artificial intelligence system.

After some initial delays, the game was released worldwide in March 2014, with the Microsoft Windows version being released on April 24, 2014. An updated version of the game, Dark Souls II: Scholar of the First Sin, was released in April 2015. The title is a compilation of the original game and its downloadable content, and also encompasses a remastered port of the game for PlayStation 4, Xbox One, and Microsoft Windows with upgraded graphics, expanded online multiplayer capacity, and other various changes. A sequel, Dark Souls III, was released in 2016.

Dark Souls II retains similar mechanics from its predecessors in the Souls series. Being known for its difficulty, both bosses and standard enemies have the potential to kill the player in only a few hits. Bad play is punished severely by most enemies, opportunities for recovering health are limited, and as in Demon's Souls, each time upon death, the player's maximum health is reduced (to a certain lower limit) until the player expends a rare item to reverse it. The game uses a form of joint currency called "souls", which are used as both experience points for leveling up and also as currency for purchasing items from shops. Upon death, the player's entire collection of souls are dropped; the player can recover their dropped souls by returning to the spot where they died, but if they die before picking them up, the souls are permanently lost.


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