Dante's Inferno | |
---|---|
Developer(s) |
Visceral Games Artificial Mind and Movement (PSP) |
Publisher(s) | Electronic Arts |
Director(s) | Jonathan Knight Stephen Barry |
Producer(s) | Jonathan Knight Justin Lambros |
Designer(s) | Stephen Desilets Michael Cheng Vincent Napoli |
Programmer(s) | Brad McKee |
Artist(s) | Ash Huang |
Writer(s) | Jonathan Knight Will Rokos |
Composer(s) |
Garry Schyman Paul Gorman |
Engine | Visceral Engine |
Platform(s) | PlayStation 3, Xbox 360, PlayStation Portable |
Release |
Xbox 360 & PlayStation 3
|
Genre(s) | Hack and slash, action-adventure |
Mode(s) | Single-player, multiplayer |
Review scores | |||
---|---|---|---|
Publication | Score | ||
PS3 | PSP | Xbox 360 | |
Destructoid | 9/10 | N/A | 9/10 |
Edge | 6/10 | N/A | N/A |
Eurogamer | N/A | N/A | 6/10 |
Game Informer | 7/10 | N/A | 7/10 |
GamePro | N/A | N/A | |
Game Revolution | C+ | N/A | C+ |
GameSpot | 6.5/10 | N/A | 6.5/10 |
GameSpy | N/A | N/A | |
GameTrailers | N/A | N/A | 6.8/10 |
GameZone | N/A | N/A | 7/10 |
Giant Bomb | N/A | N/A | |
IGN | (US) 7.5/10 (UK) 7/10 |
4.5/10 | (US) 7.5/10 (UK) 7/10 |
OXM (US) | N/A | N/A | 7.5/10 |
PSM | N/A | ||
The Daily Telegraph | 6/10 | N/A | N/A |
Wired | N/A | N/A | |
Aggregate score | |||
Metacritic | 75/100 | 70/100 | 73/100 |
Review scores | ||
---|---|---|
Publication | Score | |
PS3 | Xbox 360 | |
GameSpot | 5.5/10 | N/A |
GameTrailers | N/A | 8/10 |
Play | 80% | N/A |
Aggregate score | ||
Metacritic | 72/100 | 83/100 |
Dante's Inferno is a 2010 action-adventure video game developed by Visceral Games and published by Electronic Arts for the Xbox 360 and PlayStation 3 consoles. The game was also released on the PlayStation Portable and was developed by Artificial Mind and Movement.
The game's story is based on Inferno, the first canticle of Dante Alighieri's Divine Comedy, and shares many similarities with the poem. Dante's Inferno includes damned found in appropriate circles of hell and various other monsters from the poem. It follows the exploits of Dante (reimagined as a Templar Knight) as he journeys through the nine circles of Hell to reclaim the soul of his beloved Beatrice from the hands of Lucifer himself.
Dante's Inferno is an action-adventure game. The player controls Dante, the game's protagonist, and engages in fast-paced combat, platforming and environment-based puzzles. In the game, Dante's primary weapon is Death's scythe that can be used in a series of combination attacks and finishing moves. His secondary weapon is a Holy Cross that fires a volley of energy as a projectile attack. In addition, Dante can use numerous magic based attacks and abilities channeled from a mana pool to help in combat, many of which are obtained as the game progresses. A quick time event system is used when attempting to discharge the demon of its master and during boss fights, where players must press the highlighted button on screen in order to continue the chain of attacks, or be countered and wounded otherwise.
Many attack combinations and abilities can be unlocked in exchange for souls, an in-game currency that is collected upon defeating enemies or locating soul fountains. Each of these skills fall into two categories; Holy (represented by blue orbs) or Unholy (represented by red orbs) skill trees. At the beginning of the game, both skill trees are equal in power, but as Dante gains more Holy and Unholy experience, more abilities become available for purchase. Experience is collected through the game's "Punish or Absolve" system, where upon defeating enemies, Dante can either punish and dismember them or absolve and save them with the Holy Cross. Much experience can also be accumulated in punishing or absolving the damned souls of many famous figures in history that appear in Dante Alighieri's original The Divine Comedy whereupon choosing their fates, players enter a mini game where the characters' "sins" move towards the center of the screen, pressing required action symbols once the sin is in place. Players are rewarded with more souls and experience as the number of sins collected increases.