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D2 (video game)

D2
D2 Video Game.jpg
North American Dreamcast cover art
Developer(s) WARP
Publisher(s)
Director(s) Kenji Eno
Writer(s) Kenji Eno
Platform(s) Dreamcast
Release
  • JP: December 23, 1999
  • NA: August 22, 2000
Genre(s) Action-adventure, Survival horror
Mode(s) Single player

D2 is a survival horror video game developed by WARP for the Dreamcast. It was published by WARP in Japan in 1999 and then by Sega in North America in 2000.D2 was written and directed by Kenji Eno, and serves as the third and final entry in the D series after D and Enemy Zero. Like the previous two games, D2 stars the digital actress Laura and serves as an independent story unrelated to either game.

D2 is also WARP's final game before changing their name to "Superwarp" and transitioning from video game development to online network services in August, 2001.

The game has a few different kinds of gameplay. The majority of D2 involves exploring the Canadian wilderness from a third-person perspective while interior locations are encountered in a first-person perspective. While exploring the wilderness, the player will encounter random battles, much like those of a role-playing video game. When fighting monsters, the player cannot move Laura, but only aim her weapons. Defeating these creatures earns Laura experience points, which are used to level Laura up, increasing her health limit. Laura is initially equipped with a submachine gun with unlimited ammunition and a hunting rifle, which is used to hunt animals for meat which she can use to regain health.

In terms of the hunting feature, animals Laura kills for meat are totaled up during gameplay and on the Options screen, players can see how many kills she has collected as well as any medals given. Additionally, Laura has a camera that she can use to take pictures any time in the game (except during cinematics). Players can also save the pictures to a VMU and view them later on.

The game opens with Laura Parton falling asleep on an airplane trip to an undisclosed location. After being jolted awake by a tone over the airplane's PA system and a friendly conversation with a fellow passenger named David, a group of terrorists, who seem to be guided by some kind of mysterious cultist chanting to himself, suddenly and violently takes control of the plane. David, who turns out to be a special agent within the FBI, attempts to stop the terrorists, but he is thwarted when a meteorite strikes the plane, sending it crashing into the Canadian wilderness. After a series of bad dreams, Laura awakens in a small cabin being cared for by Kimberly Fox, a poet and songwriter who also survived the crash. She explains that ten days have passed since the accident, although Kimberly had only found her some distance from the crash site two days prior, leaving a strange eight-day gap where she was mysteriously taken care of. The moment of peace is broken when another survivor, one of the hijackers, staggers into the cabin before suddenly transforming into a hideous plant-like monster. Here, Laura and Kimberly meet Parker Jackson, a CETI researcher and fellow crash survivor who drives out the monster, only to be driven out himself by a distrusting Kimberly.


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