Battletoads | |
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![]() European NES cover art
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Developer(s) |
Rare Arc System Works (MD/GG) Mindscape (AMI/ACD32) |
Publisher(s) | |
Designer(s) |
Tim and Chris Stamper Gregg Mayles |
Artist(s) | Kev Bayliss |
Composer(s) |
David Wise Mark Knight (Amiga) |
Series | Battletoads |
Platform(s) | NES/Famicom, Amiga, Amiga CD32, Game Boy, Game Gear, Sega Mega Drive, Xbox One |
Release | |
Genre(s) | Beat 'em up, platformer |
Mode(s) | Single player, multiplayer |
Aggregate score | |
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Aggregator | Score |
GameRankings | 73% (Mega Drive) |
Review scores | |
Publication | Score |
AllGame |
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CVG | 91% (NES) |
Mean Machines | 93% (NES) |
Quebec Gamer | 86% (NES) |
Amiga Power | 9% (Amiga) |
Power Play | 83% (Mega Drive) |
Battletoads is a beat 'em up/platform video game developed by Rare and published by Tradewest. It is the first installment of the Battletoads series and was originally released on 1 June 1991 for the Nintendo Entertainment System. It was subsequently ported to the Mega Drive, Game Gear and Amiga CD32, and released with some changes for the Game Boy in 1993 in the form of Battletoads in Ragnarok's World. In the game, three space humanoid toad warriors form a group known as the Battletoads. Two of the Battletoads, Rash and Zitz, embark on a mission to defeat the evil Dark Queen on her planet and rescue their kidnapped friends: Pimple, the third member of the Battletoads, and Princess Angelica.
The game was developed in response to the interest in the Teenage Mutant Ninja Turtles franchise. It received mostly positive reviews upon release, with critics praising the graphics and variations of gameplay; however, many critics were divided over the difficulty. It won six awards from the 1991 Nintendo Power Awards, and has since been renowned as one of the most difficult video games ever created. It was later included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.
The game is a platform scrolling beat 'em up, with varying elements of racing, climbing and vehicle-based obstacle courses. Players start with three lives each time the game is started, which get replenished every time the player continues after getting defeated. The game contains no saving system or password features. While the levels of Battletoads vary greatly in gameplay style, the game is generally presented as a "beat-em-up", in which players progress by defeating enemies while avoiding the hazards in the environment. The players can finish off enemies in varied ways, such as punching or kicking with an enlarged fist or boot, head-butting with huge ram horns or, in certain levels, transforming into a wrecking ball.