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8-bit

16-bit

2D graphics

2.5D graphics

32-bit

3D graphics

4X

64-bit

AAA

Abandonware

Act

Action point (AP)

Action role-playing game (ARPG)

Actions per minute (APM)

ADS

AFK

Aggro

Aimbot (auto-aim)

Alpha release

Always-on DRM

Analog stick

AoE

Any%

Arcade game

Area

Area of effect (AoE)

ARPG

Asynchronous gameplay

Asymmetric gameplay

Attract mode

Auto-aim

Balance

Badge

Beta release


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