Bakuretsu Quiz Ma-Q Dai Bōken | |
---|---|
Screenshot
|
|
Developer(s) | Namco |
Publisher(s) | Namco |
Platform(s) | Arcade |
Release |
|
Genre(s) | Quiz game |
Mode(s) | 2 players can play simultaneously |
Cabinet | Upright, cabaret, and cocktail |
Arcade system | Namco NA-1 |
CPU | 1x Motorola 68000 @ 12.5 MHz, 1x Motorola M37702 @ 12.5 MHz |
Sound | 1x C140 @ 44.1 kHz |
Display | Horizontal orientation, Raster, 304 x 224 resolution, 4096 palette colors |
Bakuretsu Quiz Ma-Q Dai Bōken (爆裂クイズ魔Q大冒険 Bakuretsu Kuizu Ma-Kyū Dai Bōken, "Exploding Quiz Magical Q Great Adventure"?) is Namco's first quiz arcade game, released exclusively in Japan in 1992 and running upon the company's then-new NA-1 hardware; it is based upon Capcom's earlier quiz games of Adventure Quiz Capcom World (1989), Adventure Quiz Hatena? Hatena? no Dai-Bōken (1990), Quiz Tonosama no Yabō (1991) and Quiz & Dragons (US, 1992). It was also the first game from the company since Toy Pop (1986) that did not utilize a Yamaha YM2151 FM sound chip for songs (instead, it used one of Namco's then-new NA custom sound chips, for everything), and the first one where knowledge of all three Japanese scripts (Kanji, Hiragana, and Katakana) is essential if players want to succeed in it - and players must help a soldier called Scott and a Mr. T lookalike called Stanley get back the three jewels of a crown, that has been stolen by Yaminotsume Kyō (闇の爪教?), by using four buttons to answer three-script Japanese questions of various categories; they shall have a preset amount of time to answer each question in, and if they either fail to respond or answer it incorrectly, their character will lose a "life-heart" as their current situations at the bottom of the screen worsen. However, when they answer a question correctly, the amount of remaining time (multiplied by 10) will be added to their score, as their character's current situations improve, and if they can answer enough questions correctly, they may score enough points to earn their character an extra "life-heart". There are several types of questions in this game; ones with four possible answers are the most common, but there are also ones with only three or two possible answers, picture ones with "15-puzzle" (or sliding) images, mathematical ones, and "true/false" ones (and, when the players reach the temple of each area, they will have the choice of four different categories, which vary depending on which area it is, for the next four stages). There is also a boss battle every ten stages, where the players have to answer as many questions as they can correctly within thirty seconds - and in the third area, the players will also have the choice of taking a short path with four-answered questions, or a longer path with three-answered questions (if they choose the long path, the stage numbers will be two higher than what they would be if they chose the short path). There are even questions that relate to earlier Namco games (like Gee Bee, Galaxian, Pac-Man and Pole Position); however, players will need to be able to read the Japanese syllabic writing system of Katakana in order to identify them in the answers.