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Zwei!!

Zwei!!
Zwei Coverart.png
Developer(s) Nihon Falcom
Publisher(s) Nihon Falcom (PC, PSP)
Taito (PS2)
Platform(s) PlayStation 2, PlayStation Portable, Windows
Release
  • JP: December 30, 2001 (PC)
  • JP: August 26, 2004 (PS2)
  • JP: December 11, 2008 (PSP)
Genre(s) Action role-playing game

Zwei!! (ツヴァイ!!?, Tsuvai!!) is an action role-playing game developed by Nihon Falcom Corporation. It has been released on three platforms so far: Windows, PS2 and the PSP. The title itself is derived from the German word "zwei" meaning "two". An online version called Zwei!! Online, developed by Korean developer Neonsoft Corporation, was announced on August 2, 2007. A sequel Zwei II was released for Windows on September 25, 2008.

In reference to the game's title, gameplay consists of alternating between two main characters, Pipiro and Pokkle. Pipiro is able to perform magical spells and techniques, while Pokkle executes only physical attacks. The game's plot centers around Pokkle and Pipiro and their quest to track down six goddess statues stolen from their village.

The game is reminiscent of dungeon crawlers, but includes a larger focus on RPG elements and puzzles. Players control two characters, Pipiro and Pokkle, and can swap between them at any time. Pipiro launches magic at enemies, while Pokkle fights with a drill-like weapon. Both characters can utilise elemental attacks to target enemy weaknesses, with Pipiro's elemental spells also allowing access to new dungeon areas. Scoring multiple hits on enemies increase the drop rate of spoils and earns combo badges, which lets the player initiate combo attacks that damage the entire screen.

Players begin their adventure at Puck Village, where they can converse with NPC characters to gain clues to progress in their adventure. Immediately outside the village is the overworld of Arshes, where dungeons and other locations can be accessed. Dungeons are divided into several stages, with each stage possessing three floors. Many stages can be completed in different orders, although each stage offers a hint plate outside that shows the recommended Level to challenge it. At the end of each dungeon is a powerful dungeon boss who guards one of the goddess statues.


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