Mirror's Edge Catalyst | |
---|---|
Developer(s) | EA DICE |
Publisher(s) | Electronic Arts |
Producer(s) | Sara Jansson |
Designer(s) | Erik Odeldahl |
Composer(s) | Solar Fields |
Series | Mirror's Edge |
Engine | Frostbite 3 |
Platform(s) |
Microsoft Windows PlayStation 4 Xbox One |
Release | |
Genre(s) | Action-adventure, platform |
Mode(s) | Single-player, multiplayer |
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Aggregate score | |
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Aggregator | Score |
Metacritic | PC: 74/100 PS4: 69/100 XONE: 72/100 |
Review scores | |
Publication | Score |
Destructoid | 8.5/10 |
EGM | 6/10 |
Game Informer | 6.5/10 |
Game Revolution | |
GameSpot | 7/10 |
GamesRadar | |
IGN | 6.8/10 |
PC Gamer (US) | 78/100 |
Polygon | 8/10 |
Mirror's Edge Catalyst is an action-adventure platform video game developed by EA DICE and published by Electronic Arts. The game was released for Microsoft Windows, PlayStation 4 and Xbox One in June 2016. It is a reboot of 2008's Mirror's Edge and revolves around protagonist Faith Connors' origin and her attempt to overthrow a totalitarian conglomerate of corporations who rule the city of Glass.
Mirror's Edge Catalyst received mixed to positive reviews from critics upon release, with most reviewers praising the free-running gameplay and visuals, but criticizing the story and combat.
Mirror's Edge Catalyst is a first-person action-adventure game in which the player takes control of Faith Connors as she progresses through a futuristic city named Glass. Similar to the original Mirror's Edge, players traverse the city using aspects of urban exploration and parkour movements to complete missions and evade or fight enemies. Players can also make use of environmental objects such as zip-lines and ledges, and equipment; this includes a MAG (Manifold Attachment Gear) Rope and a Disruptor to travel across buildings, disable certain systems (such as large fans or security cameras) and aid Faith during combat. When players mark an objective on their map, Faith's "runner vision" is activated and some scenery items automatically highlight in red. These act as guides to lead players towards their objective. The use of levels and linear gameplay found in the first Mirror's Edge has been replaced with an open world, free-roaming environment. This gives players more freedom in traversal, allowing for the use of multiple paths to reach one's objective. In addition to the campaign's mission, side activities such as time trials, races and environmental puzzles are featured. Additionally, items called GridLeaks can be found across the world that can be collected by players.