Violence Fight | |
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European arcade flyer
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Developer(s) | Taito |
Publisher(s) | Taito |
Designer(s) | Yukihiko Sakamoto |
Programmer(s) | Takeshi Ishizashi, Yumi Inoue |
Composer(s) | Team Zuntata |
Platform(s) | Arcade |
Release date(s) | April 25, 1989 |
Genre(s) | 2D Versus Fighting |
Mode(s) | Up to 2 players simultaneously |
Arcade system | Taito B System |
CPU |
68000 @ 12 MHz, Z80 @ 6 MHz |
Sound |
YM2203 @ 3 MHz, 2× MSM6295 @ 1.056 MHz |
Display | Horizontal, 320×224 pixels, 60 Hz, 4096 colors |
Violence Fight (バイオレンスファイト?), is a 1989 fighting arcade game developed and published by Taito.
Violence Fight was later included in Taito Memories Vol. 2 for the PlayStation 2, and Taito Legends 2 for the PlayStation 2, Xbox and Windows. Violence Fight was also followed by a sequel released two years later titled as Solitary Fighter (known in Japan as Violence Fight II (バイオレンスファイトII?)).
As the attract screen explains, the game takes place during the early 1950s in the United States, where an underground tournament known as the "Violence Fight" had become very popular among the criminal underworld and the public at large; criminals, especially mobsters, along with other public nuisances and upstanding citizens are allured by its stakes and thrill. The contestants, drawn from all across the country, compete for large sums of money and the title of "No. 1 Quarreler." As the game begins, the tournament even attracts a young fighter named Bad Blue (or "Bat Blue") from Los Angeles who competes for the title of No. 1 Quarreler and aspires to share a small fortune with his manager, "Blinks."
Violence Fight plays similarly to other beat 'em ups like Double Dragon, where the player can move in all eight directions in an arena fight. Also, there are three buttons: punch, kick and jump. However, unlike most side-scrolling fighters, the players fight in an enclosed arena space. Players can press either punch + jump or kick + jump to perform either a special punch or a special kick move. Players also can press punch + kick to duck for a short period of time. While the opponent is struggling to get up, the punch button can be used to throw him to the ground for some damage. The punch button is also used to pick up crates, barrels and other similar objects.