Valkyria Chronicles III | |
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Developer(s) | Media.Vision |
Publisher(s) | Sega |
Director(s) | Takeshi Ozawa |
Producer(s) | Shinji Motoyama |
Artist(s) | Raita Honjou |
Writer(s) | Kazuki Yamanobe Hiroyuki Fujii Koichi Majima Kishiko Miyagi Seiki Nagakawa Takayuki Shouji |
Composer(s) | Hitoshi Sakimoto |
Series | Valkyria |
Engine | CANVAS engine |
Platform(s) | PlayStation Portable |
Release date(s) |
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Genre(s) | Tactical role-playing game |
Mode(s) | Single-player |
Review scores | |
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Publication | Score |
Famitsu | 34/40 |
OPM (UK) | 9/10 |
PlayStation Lifestyle | 8/10 |
Valkyria of the Battlefield 3: The Wound Taken for Someone's Sake | |
戦場のヴァルキュリア3 誰がための銃瘡 (Senjō no Valkyria 3: Taga Tame no Jūsō) |
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Genre | Action, drama, military |
Original video animation | |
Directed by | Nobuhiro Kondō |
Produced by | Shinji Motoyama |
Written by | Hiroshi Ōnogi |
Music by | Hitoshi Sakimoto |
Studio | A-1 Pictures |
Released | June 29, 2011 – August 31, 2011 |
Episodes | 2 |
Senjō no Valkyria 3: Unrecorded Chronicles (Japanese: 戦場のヴァルキュリア3?, lit. Valkyria of the Battlefield 3), commonly referred to as Valkyria Chronicles III outside Japan, is a tactical role-playing video game developed by Media.Vision for the PlayStation Portable. Released in January 2011 in Japan, it is the third game in the Valkyria series. Employing the same fusion of tactical and real-time gameplay as its predecessors, the story runs parallel to the first game and follows the "Nameless", a penal military unit serving the nation of Gallia during the Second Europan War who perform secret black operations and are pitted against the Imperial unit "Calamaty Raven".
The game began development in 2010, carrying over a large portion of the work done on Valkyria Chronicles II. While it retained the standard features of the series, it also underwent multiple adjustments, such as making the game more forgiving for series newcomers. Character designer Raita Honjou and composer Hitoshi Sakimoto both returned from previous entries, along with Valkyria Chronicles II director Takeshi Ozawa. A large team of writers handled the script. The game's opening theme was sung by May'n.
It met with positive sales in Japan, and was praised by both Japanese and western critics. After release, it received downloadable content, along with an expanded edition in November of that year. It was also adapted into manga and an original video animation series. Due to low sales of Valkyria Chronicles II, Valkyria Chronicles III was not localized, but a fan translation compatible with the game's expanded edition was released in 2014. Media.Vision would return to the franchise with the development of Valkyria Revolution for the PlayStation 4.