Trine 2 | |
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Developer(s) | Frozenbyte |
Publisher(s) | Frozenbyte Atlus (PS3 and X360) |
Distributor(s) | Steam |
Composer(s) | Ari Pulkkinen |
Series | Trine |
Engine | Proprietary |
Platform(s) | Microsoft Windows OS X Linux PlayStation 3 PlayStation 4 Xbox 360 Wii U Android - Nvidia Shield Portable Shield Tablet Shield Android TV |
Release |
Windows, OS X
Xbox Live Arcade December 21, 2011 Wii U eShop (Director's Cut) PlayStation 4 (Complete Story) Android
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Genre(s) | Platform/puzzle, Action role-playing game |
Mode(s) | Single-player, Co-op, local and online multiplayer modes |
Trine 2 is a side-scrolling action platform and puzzle video game developed by Frozenbyte. It is the sequel to Trine and was released on Windows, OS X, PlayStation Network and Xbox Live Arcade on December 7, 2011 and for Linux on March 31, 2012. Trine 2 allows three players to play the iconic roles of a wizard, a thief, and a knight in a simultaneous cooperative mode. A Director's Cut edition was confirmed during Nintendo's conference at E3 2012, and was available via Wii U's eShop on the console's launch day in all regions except Australia and Japan. The Director's Cut edition is Frozenbyte's first self-published title on a console format, although this edition was released by Nintendo themselves in Japan on January 2014. On October 28, 2013 it was announced via the PlayStation Blog that Trine 2: Complete Story will be coming to PlayStation 4. It was released as a launch title for the PlayStation 4 in North America and Europe. It's the first PlayStation 4 game to support stereoscopic 3D.
Trine 2 is a puzzle platform video game, requiring the player to use the skills of the three characters, Amadeus the wizard, Zoya the thief, and Pontius the knight, to navigate each game level. As with the first game, the mystical "Trine" has bound the three characters together into one common entity, and thus the player controls only one character which can be switched to the other two at any time. Each of the characters has unique abilities: Amadeus can use magic to grab onto certain objects in the game world, and create boxes and planks to be used to get around; Zoya can strike at objects with her arrows, and grapple onto certain surfaces; and Pontius is strong in combat against foes, can bash apart walls, and deflect projectiles with his shield. A combination of these elements is necessary to complete each stage in the game's world.